Devourer

CreatureMPMMp. 932014

Large undead, chaotic evil

Armor Class
16 (natural armor)
Hit Points
189 (18d10 + 90)
Speed
30 ft.
Challenge
13 (10,000 XP)
STR
20
+5
DEX
12
+1
CON
20
+5
INT
13
+1
WIS
10
+0
CHA
16
+3
Damage Resistances
cold; fire; lightning
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 10
Languages
Abyssal, telepathy 120 ft.

Traits

Unusual Nature.

A devourer doesn't require air, drink, or sleep.

Actions

Multiattack.

The devourer makes two Claw attacks and can use either Imprison Soul or Soul Rend, if available.

Claw.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 21 (6d6) necrotic damage.

Imprison Soul.

The devourer chooses a living Humanoid with 0 hit points that it can see within 30 feet of it. That creature is teleported inside the devourer's ribcage and imprisoned there. While imprisoned in this way, the creature is restrained and has disadvantage on death saving throws. If the creature dies while imprisoned, the devourer regains 25 hit points and immediately recharges Soul Rend. Additionally, at the start of its next turn, the devourer regurgitates the slain creature as a bonus action, and the creature becomes an undead. If the victim had 2 or fewer Hit Dice, it becomes a zombie. If it had 3 to 5 Hit Dice, it becomes a ghoul. Otherwise, it becomes a wight. A devourer can imprison only one creature at a time.

Soul Rend .

The devourer creates a vortex of life-draining energy in a 20-foot radius centered on itself. Each creature in that area must make a DC 18 Constitution saving throw, taking 44 (8d10) necrotic damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "13",
  "hp": {
    "average": 189,
    "formula": "18d10 + 90"
  },
  "cha": 16,
  "con": 20,
  "dex": 12,
  "int": 13,
  "str": 20,
  "wis": 10,
  "name": "Devourer",
  "page": 93,
  "size": [
    "L"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Unusual Nature",
      "entries": [
        "A devourer doesn't require air, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The devourer makes two Claw attacks and can use either Imprison Soul or Soul Rend, if available."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage plus 21 ({@damage 6d6}) necrotic damage."
      ]
    },
    {
      "name": "Imprison Soul",
      "entries": [
        "The devourer chooses a living Humanoid with 0 hit points that it can see within 30 feet of it. That creature is teleported inside the devourer's ribcage and imprisoned there. While imprisoned in this way, the creature is {@condition restrained} and has disadvantage on death saving throws. If the creature dies while imprisoned, the devourer regains 25 hit points and immediately recharges Soul Rend. Additionally, at the start of its next turn, the devourer regurgitates the slain creature as a bonus action, and the creature becomes an undead. If the victim had 2 or fewer Hit Dice, it becomes a {@creature zombie}. If it had 3 to 5 Hit Dice, it becomes a {@creature ghoul}. Otherwise, it becomes a {@creature wight}. A devourer can imprison only one creature at a time."
      ]
    },
    {
      "name": "Soul Rend {@recharge}",
      "entries": [
        "The devourer creates a vortex of life-draining energy in a 20-foot radius centered on itself. Each creature in that area must make a {@dc 18} Constitution saving throw, taking 44 ({@damage 8d10}) necrotic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MPMM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/devourer.opus",
    "type": "internal"
  },
  "traitTags": [
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "S"
  ],
  "environment": [
    "underdark"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "otherSources": [
    {
      "page": 138,
      "source": "VGM"
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "restrained"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}