Devkarin Lich

CreatureGGRp. 1982014

Medium undead, neutral evil

Armor Class
14 (natural armor)
Hit Points
97 (15d8 + 30)
Speed
30 ft.
Challenge
14 (11,500 XP)
STR
11
+0
DEX
16
+3
CON
14
+2
INT
19
+4
WIS
16
+3
CHA
15
+2
Saving Throws
Con +7, Int +9, Wis +8
Skills
Arcana +14, Insight +8, Perception +8
Damage Resistances
necrotic; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
truesight 120 ft., passive Perception 18
Languages
Common, Elvish, Kraul

Traits

Legendary Resistance (3/Day).

If the lich fails a saving throw, it can choose to succeed instead.

Regeneration.

The lich regains 10 hit points at the start of its turn. If the lich takes fire or radiant damage, this trait doesn't function at the start of the lich's next turn. The lich dies only if it starts its turn with 0 hit points and doesn't regenerate.

Turn Resistance.

The lich has advantage on saving throws against any effect that turns undead.

Undead Fortitude.

If damage reduces the lich to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the lich drops to 1 hit point instead.

Actions

Noxious Touch.

Melee Spell Attack: +9 to hit, reach 5 ft., one creature. Hit: 14 (4d6) poison damage, and the target must succeed on a DC 17 Constitution saving throw or be poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

Cantrip.

The lich casts one of its cantrips.

Noxious Touch (Costs 2 Actions).

The lich uses Noxious Touch.

Disrupt Life (Costs 3 Actions).

Each creature within 30 feet of the lich must make a DC 17 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.

Spellcasting

Spellcasting.

The lich is a 14th-level Golgari spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The lich has the following wizard spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "14",
  "hp": {
    "average": 97,
    "formula": "15d8 + 30"
  },
  "cha": 15,
  "con": 14,
  "dex": 16,
  "int": 19,
  "str": 11,
  "wis": 16,
  "name": "Devkarin Lich",
  "page": 198,
  "save": {
    "con": "+7",
    "int": "+9",
    "wis": "+8"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "arcana": "+14",
    "insight": "+8",
    "perception": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the lich fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The lich regains 10 hit points at the start of its turn. If the lich takes fire or radiant damage, this trait doesn't function at the start of the lich's next turn. The lich dies only if it starts its turn with 0 hit points and doesn't regenerate."
      ]
    },
    {
      "name": "Turn Resistance",
      "entries": [
        "The lich has advantage on saving throws against any effect that turns undead."
      ]
    },
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the lich to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the lich drops to 1 hit point instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Noxious Touch",
      "entries": [
        "{@atk ms} {@hit 9} to hit, reach 5 ft., one creature. {@h}14 ({@damage 4d6}) poison damage, and the target must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} for 1 minute. The {@condition poisoned} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "GGR",
  "passive": 18,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Kraul"
  ],
  "legendary": [
    {
      "name": "Cantrip",
      "entries": [
        "The lich casts one of its cantrips."
      ]
    },
    {
      "name": "Noxious Touch (Costs 2 Actions)",
      "entries": [
        "The lich uses Noxious Touch."
      ]
    },
    {
      "name": "Disrupt Life (Costs 3 Actions)",
      "entries": [
        "Each creature within 30 feet of the lich must make a {@dc 17} Constitution saving throw, taking 21 ({@damage 6d6}) necrotic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Regeneration",
    "Turn Resistance",
    "Undead Fortitude"
  ],
  "damageTags": [
    "I",
    "N"
  ],
  "languageTags": [
    "C",
    "E"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell acid splash}",
            "{@spell chill touch}",
            "{@spell mage hand}",
            "{@spell poison spray}",
            "{@spell prestidigitation}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell chromatic orb}",
            "{@spell magic missile}",
            "{@spell ray of sickness}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell Melf's acid arrow}",
            "{@spell ray of enfeeblement}",
            "{@spell spider climb}",
            "{@spell web}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell animate dead}",
            "{@spell bestow curse}",
            "{@spell fear}",
            "{@spell vampiric touch}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell blight}",
            "{@spell Evard's black tentacles}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell cloudkill}",
            "{@spell insect plague}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell circle of death}",
            "{@spell create undead}"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell finger of death}"
          ]
        }
      },
      "ability": "int",
      "headerEntries": [
        "The lich is a 14th-level Golgari spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 17}, {@hit 9} to hit with spell attacks). The lich has the following wizard spells prepared:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "damageTagsSpell": [
    "A",
    "B",
    "C",
    "F",
    "I",
    "L",
    "N",
    "O",
    "P",
    "T"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "frightened",
    "poisoned",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}