Detached Shadow

CreatureWBtWp. 2132014

Medium fey, chaotic evil

Armor Class
12
Hit Points
16 (3d8 + 3)
Speed
40 ft.
Challenge
1/2 (100 XP)
STR
6
-2
DEX
14
+2
CON
13
+1
INT
6
-2
WIS
10
+0
CHA
8
-1
Skills
Stealth +4
Damage Resistances
acid; cold; fire; lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
necrotic; poison
Damage Vulnerabilities
radiant
Condition Immunities
exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
darkvision 60 ft., passive Perception 10

Traits

Amorphous.

The shadow can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth.

While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.

Sunlight Weakness.

While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Strength Drain.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target falls unconscious if this reduces its Strength to 0. The creature regains consciousness and the reduction to its Strength score disappears after it finishes a short or long rest.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/2",
  "hp": {
    "average": 16,
    "formula": "3d8 + 3"
  },
  "cha": 8,
  "con": 13,
  "dex": 14,
  "int": 6,
  "str": 6,
  "wis": 10,
  "name": "Detached Shadow",
  "page": 213,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+4"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Amorphous",
      "entries": [
        "The shadow can move through a space as narrow as 1 inch wide without squeezing."
      ]
    },
    {
      "name": "Shadow Stealth",
      "entries": [
        "While in dim light or darkness, the shadow can take the {@action Hide} action as a bonus action. Its stealth bonus is also improved to +6."
      ]
    },
    {
      "name": "Sunlight Weakness",
      "entries": [
        "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Strength Drain",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d6 + 2}) necrotic damage, and the target's Strength score is reduced by {@dice 1d4}. The target falls {@condition unconscious} if this reduces its Strength to 0. The creature regains consciousness and the reduction to its Strength score disappears after it finishes a short or long rest."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "lightning",
    "thunder",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WBtW",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amorphous"
  ],
  "damageTags": [
    "N"
  ],
  "vulnerable": [
    "radiant"
  ],
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ]
}