Demonlord of Ashmouth

CreaturePSIp. 372014

Large fiend, lawful evil

Armor Class
18 (natural armor)
Hit Points
178 (17d10 + 85)
Speed
fly 60 ft., 20 ft.
Challenge
11 (7,200 XP)
STR
22
+6
DEX
17
+3
CON
21
+5
INT
12
+1
WIS
16
+3
CHA
17
+3
Saving Throws
Cha +7, Dex +7, Str +10, Wis +7
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 13
Languages
Infernal, telepathy 120 ft.

Traits

Devil's Sight.

Magical darkness doesn't impede the demon's darkvision.

Magic Resistance.

The demon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The demon makes three melee attacks: two with its battleaxe and one with its tail. It can use Hurl Flame in place of any melee attack.

Battleaxe.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage, or 17 (2d10 + 6) slashing damage if used with two hands.

Tail.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the demon hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.

Hurl Flame.

Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 14 (4d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 178,
    "formula": "17d10 + 85"
  },
  "cha": 17,
  "con": 21,
  "dex": 17,
  "int": 12,
  "str": 22,
  "wis": 16,
  "name": "Demonlord of Ashmouth",
  "page": 37,
  "save": {
    "cha": "+7",
    "dex": "+7",
    "str": "+10",
    "wis": "+7"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "speed": {
    "fly": 60,
    "walk": 20
  },
  "trait": [
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede the demon's darkvision."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The demon has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The demon makes three melee attacks: two with its battleaxe and one with its tail. It can use Hurl Flame in place of any melee attack."
      ]
    },
    {
      "name": "Battleaxe",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage, or 17 ({@damage 2d10 + 6}) slashing damage if used with two hands."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d8 + 6}) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a {@dc 17} Constitution saving throw or lose 10 ({@dice 3d6}) hit points at the start of each of its turns due to an infernal wound. Each time the demon hits the wounded target with this attack, the damage dealt by the wound increases by 10 ({@damage 3d6}). Any creature can take an action to stanch the wound with a successful {@dc 12} Wisdom ({@skill Medicine}) check. The wound also closes if the target receives magical healing."
      ]
    },
    {
      "name": "Hurl Flame",
      "entries": [
        "{@atk rs} {@hit 7} to hit, range 150 ft., one target. {@h}14 ({@damage 4d6}) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "PSI",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Infernal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Devil's Sight",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "P",
    "S"
  ],
  "tokenCustom": true,
  "languageTags": [
    "I",
    "TP"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}