Huge fiend
- Armor Class
- 16
- Hit Points
- 102 (12d12 + 24)
- Speed
- fly 60 ft., 40 ft.
- Challenge
- 5 (1,800 XP)
STR
19
+4
DEX
10
+0
CON
15
+2
INT
8
-1
WIS
12
+1
CHA
10
+0
- Saving Throws
- Con +5, Wis +4
- Damage Resistances
- acid; cold; lightning
- Damage Immunities
- poison
- Condition Immunities
- charmed; frightened; poisoned
- Senses
- Blindsight 120 ft., passive Perception 11
Traits
Baleful Presence.
Sources of light in a 120-foot Emanation originating from the demodragon flicker wildly. Nonmagical sources of Bright Light in that area instead shed Dim Light.
Regeneration.
The demodragon regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point
Actions
Multiattack.
The demodragon makes two Bite attacks.
Bite.
Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Piercing damage plus 4 (1d8) Acid damage.
Acid Breath 5.
dex DC 13, each creature in a 30-foot-long, 5-foot-wide Line. 22 (4d10) Acid damage. Half damage.