Small fiend, chaotic evil
- Armor Class
- 14
- Hit Points
- 27 (6d6 + 6)
- Speed
- 50 ft.
- Challenge
- 1 (200 XP)
STR
16
+3
DEX
15
+2
CON
12
+1
INT
6
-2
WIS
12
+1
CHA
6
-2
- Skills
- Stealth +4
- Damage Resistances
- cold; lightning
- Damage Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- Blindsight 60 ft., passive Perception 11
Traits
Pack Tactics.
The demodog has Advantage on an attack roll against a creature if at least one of the demodog's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.