Degloth

CreatureVEoRp. 2182014

Large fiend, chaotic evil

Armor Class
18 (natural armor)
Hit Points
133 (14d10 + 56)
Speed
40 ft., climb 40 ft.
Challenge
11 (7,200 XP)
STR
23
+6
DEX
17
+3
CON
18
+4
INT
6
-2
WIS
11
+0
CHA
9
-1
Saving Throws
Con +8, Str +10
Skills
Athletics +10, Perception +4
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
darkvision 120 ft., passive Perception 14
Languages
Abyssal, telepathy 120 ft.

Traits

Magic Resistance.

The degloth has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The degloth makes two Razor Fist attacks.

Razor Fist.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) slashing damage, and if the target is a Medium or smaller creature, the target has the grappled condition (escape DC 18). Until this grapple ends, the target has the restrained condition, and the degloth can't use this fist to grapple another target. The degloth has two fists.

Bonus Actions

Crush.

The degloth targets one creature currently grappled by it. The target must make a DC 18 Strength saving throw, taking 15 (2d8 + 6) bludgeoning damage on a failed save or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 133,
    "formula": "14d10 + 56"
  },
  "cha": 9,
  "con": 18,
  "dex": 17,
  "int": 6,
  "str": 23,
  "wis": 11,
  "name": "Degloth",
  "page": 218,
  "save": {
    "con": "+8",
    "str": "+10"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "bonus": [
    {
      "name": "Crush",
      "entries": [
        "The degloth targets one creature currently {@condition grappled} by it. The target must make a {@dc 18} Strength saving throw, taking 15 ({@damage 2d8 + 6}) bludgeoning damage on a failed save or half as much damage on a successful one."
      ]
    }
  ],
  "skill": {
    "athletics": "+10",
    "perception": "+4"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The degloth has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The degloth makes two Razor Fist attacks."
      ]
    },
    {
      "name": "Razor Fist",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage, and if the target is a Medium or smaller creature, the target has the {@condition grappled} condition (escape {@dc 18}). Until this grapple ends, the target has the {@condition restrained} condition, and the degloth can't use this fist to grapple another target. The degloth has two fists."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "VEoR",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "S"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "savingThrowForced": [
    "strength"
  ]
}