Decapus

CreatureTTPp. 212014

Large monstrosity, unaligned

Armor Class
14 (natural armor)
Hit Points
75 (10d10 + 20)
Speed
15 ft., climb 30 ft.
Challenge
4 (1,100 XP)
STR
15
+2
DEX
14
+2
CON
14
+2
INT
4
-3
WIS
10
+0
CHA
7
-2
Skills
Stealth +4, Athletics +4, Perception +2
Senses
darkvision 60 ft., passive Perception 12

Actions

Multiattack.

The decapus makes two attacks: one with its bite and one with its tentacles.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the decapus. Hit: 7 (2d4 + 2) piercing damage.

Tentacles.

Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 24 (9d4 + 2) bludgeoning damage or 14 (5d4 + 2) bludgeoning damage if the decapus is grappling a creature other than the target or if the decapus is on the ground or floor. The target is also grappled (escape DC 14) unless the decapus is already grappling a creature. Until this grapple ends, the target is restrained.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 75,
    "formula": "10d10 + 20"
  },
  "cha": 7,
  "con": 14,
  "dex": 14,
  "int": 4,
  "str": 15,
  "wis": 10,
  "name": "Decapus",
  "page": 21,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+4",
    "athletics": "+4",
    "perception": "+2"
  },
  "speed": {
    "walk": 15,
    "climb": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The decapus makes two attacks: one with its bite and one with its tentacles."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature {@condition grappled} by the decapus. {@h}7 ({@damage 2d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}24 ({@damage 9d4 + 2}) bludgeoning damage or 14 ({@damage 5d4 + 2}) bludgeoning damage if the decapus is grappling a creature other than the target or if the decapus is on the ground or floor. The target is also {@condition grappled} (escape {@dc 14}) unless the decapus is already grappling a creature. Until this grapple ends, the target is {@condition restrained}."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TTP",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled",
    "restrained"
  ]
}
Decapus ยท Wiki