Large monstrosity, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 75 (10d10 + 20)
- Speed
- 15 ft., climb 30 ft.
- Challenge
- 4 (1,100 XP)
STR
15
+2
DEX
14
+2
CON
14
+2
INT
4
-3
WIS
10
+0
CHA
7
-2
- Skills
- Stealth +4, Athletics +4, Perception +2
- Senses
- darkvision 60 ft., passive Perception 12
Actions
Multiattack.
The decapus makes two attacks: one with its bite and one with its tentacles.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the decapus. Hit: 7 (2d4 + 2) piercing damage.
Tentacles.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 24 (9d4 + 2) bludgeoning damage or 14 (5d4 + 2) bludgeoning damage if the decapus is grappling a creature other than the target or if the decapus is on the ground or floor. The target is also grappled (escape DC 14) unless the decapus is already grappling a creature. Until this grapple ends, the target is restrained.