Deathless Rider

CreatureMCV4EC2014

Medium undead, lawful evil

Armor Class
18 (chain mail, shield)
Hit Points
84 (13d8 + 26)
Speed
20 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
10
+0
CON
14
+2
INT
6
-2
WIS
6
-2
CHA
5
-3
Saving Throws
Con +5, Str +7
Skills
Athletics +7, Perception +1
Damage Resistances
necrotic
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 11
Languages
understands the languages it knew in life but can't speak

Traits

Mounted Adept.

While mounted and without the incapacitated condition, the rider has advantage on melee attack rolls against any unmounted creature smaller than its mount, the rider and its mount have advantage on Dexterity saving throws, and the rider can force an attack targeted at its mount to target the rider instead.

Undead Fortitude.

If damage reduces the rider to 0 hit points, it must make a Constitution saving throw with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the rider drops to 1 hit point instead.

Actions

Multiattack.

The rider makes two Axe attacks. It can replace one of these attacks with Fell Glare.

Axe.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Fell Glare.

The rider gazes at a creature within 30 feet of itself. The creature must succeed on a DC 13 Wisdom saving throw or have the frightened condition for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, with disadvantage if it can see the rider, ending the condition on itself on a success.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item chain mail|PHB}",
        "{@item shield|PHB}"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 84,
    "formula": "13d8 + 26"
  },
  "cha": 5,
  "con": 14,
  "dex": 10,
  "int": 6,
  "str": 18,
  "wis": 6,
  "name": "Deathless Rider",
  "save": {
    "con": "+5",
    "str": "+7"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "athletics": "+7",
    "perception": "+1"
  },
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Mounted Adept",
      "entries": [
        "While mounted and without the {@condition incapacitated} condition, the rider has advantage on melee attack rolls against any unmounted creature smaller than its mount, the rider and its mount have advantage on Dexterity saving throws, and the rider can force an attack targeted at its mount to target the rider instead."
      ]
    },
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the rider to 0 hit points, it must make a Constitution saving throw with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the rider drops to 1 hit point instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The rider makes two Axe attacks. It can replace one of these attacks with Fell Glare."
      ]
    },
    {
      "name": "Axe",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage."
      ]
    },
    {
      "name": "Fell Glare",
      "entries": [
        "The rider gazes at a creature within 30 feet of itself. The creature must succeed on a {@dc 13} Wisdom saving throw or have the {@condition frightened} condition for 1 minute. The {@condition frightened} creature can repeat the saving throw at the end of each of its turns, with disadvantage if it can see the rider, ending the condition on itself on a success."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MCV4EC",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "understands the languages it knew in life but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "languageTags": [
    "CS",
    "LF"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "frightened"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}