Tiny monstrosity, neutral evil
- Armor Class
- 15
- Hit Points
- 9 (2d4 + 4)
- Speed
- 15 ft., climb 15 ft.
- Challenge
- 1/4 (50 XP)
STR
14
+2
DEX
6
-2
CON
15
+2
INT
10
+0
WIS
11
+0
CHA
6
-2
- Saving Throws
- Wis +2
- Damage Resistances
- fire
- Senses
- Blindsight 30 ft., passive Perception 10
Actions
Leech.
Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Necrotic damage and the snail regains Hit Points equal to the Necrotic damage dealt.