Tiny undead, chaotic evil
- Armor Class
- 16
- Hit Points
- 17 (5d4 + 5)
- Speed
- fly 30 ft. (hover), 5 ft., canHover true ft.
- Challenge
- 1/2 (100 XP)
STR
8
-1
DEX
13
+1
CON
12
+1
INT
5
-3
WIS
14
+2
CHA
3
-4
- Damage Resistances
- necrotic
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- passive Perception 12
Traits
Flyby.
The death's head doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Bite.
Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage plus 7 (2d6) Necrotic damage.