Death Embrace

CreatureCRCotNp. 1972014

Huge aberration, chaotic evil

Armor Class
13 (natural armor)
Hit Points
147 (14d12 + 56)
Speed
swim 20 ft., 0 ft.
Challenge
11 (7,200 XP)
STR
23
+6
DEX
15
+2
CON
19
+4
INT
6
-2
WIS
9
-1
CHA
4
-3
Saving Throws
Str +10, Wis +3
Condition Immunities
exhaustion; paralyzed; petrified; prone
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 9

Traits

Petrifying Tendrils.

Any creature that starts its turn in the death embrace's space must make a DC 16 Constitution saving throw. On a failed saving throw, the creature is restrained. A creature restrained in this way must repeat the saving throw at the end of its next turn, becoming petrified on a failed saving throw or ending the effect on a successful one. The petrified condition lasts until the effect is ended by a greater restoration spell or similar magic.

Reel.

At the start of each of its turns, the death embrace can pull each creature it is grappling up to 20 feet toward it (no action required).

Water Breathing.

The death embrace can breathe only underwater.

Actions

Multiattack.

The death embrace makes two Tentacle attacks.

Tentacle.

Melee Weapon Attack: +10 to hit, reach 60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 11 (2d10) psychic damage. If the target is Large or smaller, it is also grappled (escape DC 16). The death embrace has six tentacles, each of which can grapple one target.

Reactions

Body Shield.

When the death embrace is hit by an attack, one creature the death embrace is grappling (chosen by the death embrace) takes the damage instead.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "11",
  "hp": {
    "average": 147,
    "formula": "14d12 + 56"
  },
  "cha": 4,
  "con": 19,
  "dex": 15,
  "int": 6,
  "str": 23,
  "wis": 9,
  "name": "Death Embrace",
  "page": 197,
  "save": {
    "str": "+10",
    "wis": "+3"
  },
  "size": [
    "H"
  ],
  "type": "aberration",
  "speed": {
    "swim": 20,
    "walk": 0
  },
  "trait": [
    {
      "name": "Petrifying Tendrils",
      "entries": [
        "Any creature that starts its turn in the death embrace's space must make a {@dc 16} Constitution saving throw. On a failed saving throw, the creature is {@condition restrained}. A creature {@condition restrained} in this way must repeat the saving throw at the end of its next turn, becoming {@condition petrified} on a failed saving throw or ending the effect on a successful one. The {@condition petrified} condition lasts until the effect is ended by a greater restoration spell or similar magic."
      ]
    },
    {
      "name": "Reel",
      "entries": [
        "At the start of each of its turns, the death embrace can pull each creature it is grappling up to 20 feet toward it (no action required)."
      ]
    },
    {
      "name": "Water Breathing",
      "entries": [
        "The death embrace can breathe only underwater."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The death embrace makes two Tentacle attacks."
      ]
    },
    {
      "name": "Tentacle",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 60 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage plus 11 ({@damage 2d10}) psychic damage. If the target is Large or smaller, it is also {@condition grappled} (escape {@dc 16}). The death embrace has six tentacles, each of which can grapple one target."
      ]
    }
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "source": "CRCotN",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Body Shield",
      "entries": [
        "When the death embrace is hit by an attack, one creature the death embrace is grappling (chosen by the death embrace) takes the damage instead."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Water Breathing"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "P",
    "Y"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "paralyzed",
    "petrified",
    "prone"
  ],
  "conditionInflict": [
    "grappled",
    "petrified",
    "restrained"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}