Death Dog

CreatureMMp. 3212014SRD

Medium monstrosity, neutral evil

Armor Class
12
Hit Points
39 (6d8 + 12)
Speed
40 ft.
Challenge
1 (200 XP)
STR
15
+2
DEX
14
+2
CON
14
+2
INT
3
-4
WIS
13
+1
CHA
6
-2
Skills
Stealth +4, Perception +5
Senses
darkvision 120 ft., passive Perception 15

Traits

Two-Headed.

The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Actions

Multiattack.

The dog makes two bite attacks.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1",
  "hp": {
    "average": 39,
    "formula": "6d8 + 12"
  },
  "cha": 6,
  "con": 14,
  "dex": 14,
  "int": 3,
  "srd": true,
  "str": 15,
  "wis": 13,
  "name": "Death Dog",
  "page": 321,
  "size": [
    "M"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+4",
    "perception": "+5"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Two-Headed",
      "entries": [
        "The dog has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, or knocked {@condition unconscious}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dog makes two bite attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. If the target is a creature, it must succeed on a {@dc 12} Constitution saving throw against disease or become {@condition poisoned} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 ({@dice 1d10}) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "DIS",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/death-dog.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "basicRules": true,
  "damageTags": [
    "P"
  ],
  "environment": [
    "desert"
  ],
  "reprintedAs": [
    "Death Dog|XMM"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "poisoned"
  ],
  "referenceSources": [
    "AATM",
    "LoX",
    "MOT",
    "OotA",
    "OoW",
    "SKT",
    "WDH",
    "WDMM"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}