Deadstone Cleft Stone Giant

CreatureSKTp. 1462014

Huge giant, neutral

Armor Class
17 (natural armor)
Hit Points
126 (11d12 + 55)
Speed
40 ft.
Challenge
7 (2,900 XP)
STR
23
+6
DEX
15
+2
CON
20
+5
INT
10
+0
WIS
12
+1
CHA
9
-1
Saving Throws
Con +8, Dex +5, Wis +4
Skills
Athletics +12, Perception +4
Senses
darkvision 60 ft., tremorsense 30 ft., passive Perception 14
Languages
Giant

Traits

Olach Morrah.

The giant meditates for 1 hour, during which time it can do nothing else. At the end of the hour, provided the giant's meditation has been uninterrupted, it becomes petrified for 8 hours. At the end of this time, the giant is no longer petrified and gains tremorsense out to a range of 30 feet, as well as a measure of innate spellcasting ability for the next 24 hours.

Stone Camouflage.

The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack.

The giant makes two greatclub attacks.

Greatclub.

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock.

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching.

If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

Spellcasting

Innate Spellcasting.

The giant's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 126,
    "formula": "11d12 + 55"
  },
  "cha": 9,
  "con": 20,
  "dex": 15,
  "int": 10,
  "str": 23,
  "wis": 12,
  "name": "Deadstone Cleft Stone Giant",
  "page": 146,
  "save": {
    "con": "+8",
    "dex": "+5",
    "wis": "+4"
  },
  "size": [
    "H"
  ],
  "type": "giant",
  "skill": {
    "athletics": "+12",
    "perception": "+4"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Olach Morrah",
      "entries": [
        "The giant meditates for 1 hour, during which time it can do nothing else. At the end of the hour, provided the giant's meditation has been uninterrupted, it becomes {@condition petrified} for 8 hours. At the end of this time, the giant is no longer petrified and gains tremorsense out to a range of 30 feet, as well as a measure of innate spellcasting ability for the next 24 hours."
      ]
    },
    {
      "name": "Stone Camouflage",
      "entries": [
        "The giant has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The giant makes two greatclub attacks."
      ]
    },
    {
      "name": "Greatclub",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage."
      ]
    },
    {
      "name": "Rock",
      "entries": [
        "{@atk rw} {@hit 9} to hit, range 60/240 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft.",
    "tremorsense 30 ft."
  ],
  "source": "SKT",
  "_isCopy": true,
  "passive": 14,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH",
    "RW"
  ],
  "reaction": [
    {
      "name": "Rock Catching",
      "entries": [
        "If a rock or similar object is hurled at the giant, the giant can, with a successful {@dc 10} Dexterity saving throw, catch the missile and take no bludgeoning damage from it."
      ]
    }
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Giant"
  ],
  "senseTags": [
    "D",
    "T"
  ],
  "traitTags": [
    "Camouflage"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "GI"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell stoneskin}",
          "{@spell time stop}"
        ],
        "3e": [
          "{@spell meld into stone}",
          "{@spell stone shape}"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The giant's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "greatclub|phb"
  ],
  "damageTagsSpell": [
    "B"
  ],
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}