Deadnaught

CreatureValdaSpire242014

Medium undead, lawful evil

Armor Class
16
Hit Points
10 plus five times your Necromancer level (the deadnaught has a number of Hit Dice [d8s] equal to your Necromancer level)
Speed
30 ft.
Challenge
1 (200 XP)
Proficiency Bonus
equals your Proficiency Bonus
STR
19
+4
DEX
14
+2
CON
16
+3
INT
7
-2
WIS
10
+0
CHA
6
-2
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
Darkvision 60 ft., passive Perception 10
Languages
understands the languages you know but can't speak

Traits

Necromantic Bond.

You can only animate and control a deadnaught once you reach Necromancer level 7. While you control a deadnaught, you can't control other thralls.

Regeneration.

The deadnaught regains 5 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack.

The deadnaught makes two attacks. It makes three attacks when you reach Necromancer level 13, and four attacks when you reach Necromancer level 17.

Warhammer.

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 4 Bludgeoning damage.

Raw data
{
  "ac": [
    16
  ],
  "cr": {
    "cr": "1",
    "xp": 0
  },
  "hp": {
    "special": "10 plus five times your Necromancer level (the deadnaught has a number of Hit Dice [d8s] equal to your Necromancer level)"
  },
  "cha": 6,
  "con": 16,
  "dex": 14,
  "int": 7,
  "str": 19,
  "wis": 10,
  "gear": [
    "warhammer|xphb",
    "chain mail|xphb"
  ],
  "name": "Deadnaught",
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "Thrall"
    ],
    "type": "undead"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Necromantic Bond",
      "entries": [
        "You can only animate and control a deadnaught once you reach Necromancer level 7. While you control a deadnaught, you can't control other thralls."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The deadnaught regains 5 {@variantrule Hit Points|XPHB} at the start of each of its turns if it has at least 1 {@variantrule Hit Points|XPHB|Hit Point}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The deadnaught makes two attacks. It makes three attacks when you reach Necromancer level 13, and four attacks when you reach Necromancer level 17."
      ]
    },
    {
      "name": "Warhammer",
      "entries": [
        "{@atkr m} {@hitYourSpellAttack Bonus equals your spell attack modifier}, reach 5 ft. {@h}{@damage 1d10 + 4} Bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "pbNote": "equals your Proficiency Bonus",
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "ValdaSpire24",
  "passive": 10,
  "hasFluff": true,
  "miscTags": [
    "MA",
    "MLW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "understands the languages you know but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "CS"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "summonedByClass": "Necromancer|ValdaSpire24"
}