Darz Helgar

CreatureSKTp. 2532014

Medium humanoid, neutral

Armor Class
12
Hit Points
27 (5d8 + 5)
Speed
30 ft.
STR
15
+2
DEX
15
+2
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
11
+0
Skills
Stealth +4, Intimidation +2, Sleight of hand +4
Senses
passive Perception 10
Languages
Common

Traits

Sneak Attack (1/Turn).

Darz deals an extra 7 (2d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Darz that isn't incapacitated and Darz doesn't have disadvantage on the attack roll.

Roleplaying Information.

In his youth, Darz was a member of the Xanathar Thieves' Guild in Waterdeep. After serving ten years in prison for his crimes, he cut all ties to the city and moved north to be a campground caretaker.

Ideal: "You can run from your past, but you can't hide from it."

Bond: "I've made a new life in Triboar. I'm not gonna run away this time. "

Flaw: "I have no regrets. I do whatever it takes to survive."

Actions

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Sling.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Darz carries twenty sling stones.

Raw data
{
  "ac": [
    12
  ],
  "hp": {
    "average": 27,
    "formula": "5d8 + 5"
  },
  "cha": 11,
  "con": 12,
  "dex": 15,
  "int": 10,
  "str": 15,
  "wis": 11,
  "name": "Darz Helgar",
  "page": 253,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "human",
        "prefix": "Illuskan"
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+4",
    "intimidation": "+2",
    "sleight of hand": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Sneak Attack (1/Turn)",
      "entries": [
        "Darz deals an extra 7 ({@damage 2d6}) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Darz that isn't {@condition incapacitated} and Darz doesn't have disadvantage on the attack roll."
      ]
    },
    {
      "name": "Roleplaying Information",
      "entries": [
        "In his youth, Darz was a member of the Xanathar Thieves' Guild in Waterdeep. After serving ten years in prison for his crimes, he cut all ties to the city and moved north to be a campground caretaker.",
        "Ideal: \"You can run from your past, but you can't hide from it.\"",
        "Bond: \"I've made a new life in Triboar. I'm not gonna run away this time. \"",
        "Flaw: \"I have no regrets. I do whatever it takes to survive.\""
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    },
    {
      "name": "Sling",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. Darz carries twenty sling stones."
      ]
    }
  ],
  "source": "SKT",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common"
  ],
  "traitTags": [
    "Sneak Attack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "shortsword|phb",
    "sling|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}