Darkweaver

CreatureMPPp. 252014

Medium aberration, chaotic evil

Armor Class
16 (natural armor)
Hit Points
149 (23d8 + 46)
Speed
50 ft., climb 50 ft.
Challenge
10 (5,900 XP)
STR
10
+0
DEX
17
+3
CON
14
+2
INT
17
+3
WIS
14
+2
CHA
15
+2
Saving Throws
Dex +7, Wis +6
Skills
Stealth +7, Perception +6
Damage Resistances
cold
Damage Immunities
necrotic
Senses
darkvision 120 ft., passive Perception 16
Languages
Abyssal, Deep Speech, telepathy 120 ft.

Traits

Shadowy Form.

While the darkweaver is in dim light or darkness, attack rolls against it are made with disadvantage unless the darkweaver has the incapacitated condition.

Spider Climb.

The darkweaver can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Hypersensitivity.

The darkweaver takes 10 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

Actions

Multiattack.

The darkweaver makes two Shadow Web attacks and one Bite attack. It can use Reel after any of these attacks.

Bite.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (3d6 + 3) piercing damage plus 17 (5d6) necrotic damage, and if the target is a creature, the target's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.

Shadow Web.

Ranged Weapon Attack: +7 to hit, reach 120 ft., one creature. Hit: 16 (3d10) necrotic damage, and the target has the grappled condition (escape DC 15). The shadow web can be attacked and destroyed (AC 16; 20 hit points; vulnerability to radiant damage; immunity to bludgeoning, necrotic, poison, and psychic damage). The darkweaver can grapple up to six creatures at a time using its shadow web.

Reel.

The darkweaver pulls each creature it has grappled up to 60 feet toward itself.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 149,
    "formula": "23d8 + 46"
  },
  "cha": 15,
  "con": 14,
  "dex": 17,
  "int": 17,
  "str": 10,
  "wis": 14,
  "name": "Darkweaver",
  "page": 25,
  "save": {
    "dex": "+7",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": "aberration",
  "skill": {
    "stealth": "+7",
    "perception": "+6"
  },
  "speed": {
    "walk": 50,
    "climb": 50
  },
  "trait": [
    {
      "name": "Shadowy Form",
      "entries": [
        "While the darkweaver is in dim light or darkness, attack rolls against it are made with disadvantage unless the darkweaver has the {@condition incapacitated} condition."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "The darkweaver can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Sunlight Hypersensitivity",
      "entries": [
        "The darkweaver takes 10 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The darkweaver makes two Shadow Web attacks and one Bite attack. It can use Reel after any of these attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage plus 17 ({@damage 5d6}) necrotic damage, and if the target is a creature, the target's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0."
      ]
    },
    {
      "name": "Shadow Web",
      "entries": [
        "{@atk rw} {@hit 7} to hit, reach 120 ft., one creature. {@h}16 ({@damage 3d10}) necrotic damage, and the target has the {@condition grappled} condition (escape {@dc 15}). The shadow web can be attacked and destroyed (AC 16; 20 hit points; vulnerability to radiant damage; immunity to bludgeoning, necrotic, poison, and psychic damage). The darkweaver can grapple up to six creatures at a time using its shadow web."
      ]
    },
    {
      "name": "Reel",
      "entries": [
        "The darkweaver pulls each creature it has {@condition grappled} up to 60 feet toward itself."
      ]
    }
  ],
  "immune": [
    "necrotic"
  ],
  "resist": [
    "cold"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MPP",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Deep Speech",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Spider Climb",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "R"
  ],
  "languageTags": [
    "AB",
    "DS",
    "TP"
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Darkweaver",
    "source": "MPP"
  },
  "alignmentPrefix": "typically ",
  "referenceSources": [
    "SatO",
    "ToFW"
  ],
  "savingThrowForcedLegendary": [
    "wisdom"
  ]
}