Darkling Elder

CreatureMPMMp. 842014

Medium fey, chaotic neutral

Armor Class
15 (studded leather armor)
Hit Points
27 (5d8 + 5)
Speed
30 ft.
Challenge
2 (450 XP)
STR
13
+1
DEX
17
+3
CON
12
+1
INT
10
+0
WIS
14
+2
CHA
13
+1
Skills
Stealth +7, Deception +3, Acrobatics +5, Perception +6
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages
Elvish, Sylvan

Traits

Death Burn.

When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area must make a DC 11 Constitution saving throw. On a failed save, the creature takes 7 (2d6) radiant damage and is blinded until the end of its next turn. On a successful save, the creature takes half as much damage and isn't blinded.

Actions

Multiattack.

The darkling elder makes two Scimitar attacks.

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 7 (2d6) necrotic damage.

Spellcasting

Darkness (Recharges after a Short or Long Rest).

The darkling elder casts darkness, requiring no spell components and using Wisdom as the spellcasting ability.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|PHB}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 27,
    "formula": "5d8 + 5"
  },
  "cha": 13,
  "con": 12,
  "dex": 17,
  "int": 10,
  "str": 13,
  "wis": 14,
  "name": "Darkling Elder",
  "page": 84,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+7",
    "deception": "+3",
    "acrobatics": "+5",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Death Burn",
      "entries": [
        "When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area must make a {@dc 11} Constitution saving throw. On a failed save, the creature takes 7 ({@damage 2d6}) radiant damage and is {@condition blinded} until the end of its next turn. On a successful save, the creature takes half as much damage and isn't {@condition blinded}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The darkling elder makes two Scimitar attacks."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage plus 7 ({@damage 2d6}) necrotic damage."
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft.",
    "darkvision 120 ft."
  ],
  "source": "MPMM",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "B",
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/darkling-elder.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "R",
    "S"
  ],
  "environment": [
    "forest",
    "swamp",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "E",
    "S"
  ],
  "otherSources": [
    {
      "page": 134,
      "source": "VGM"
    }
  ],
  "spellcasting": [
    {
      "name": "Darkness (Recharges after a Short or Long Rest)",
      "rest": {
        "1": [
          "{@spell darkness}"
        ]
      },
      "type": "spellcasting",
      "hidden": [
        "rest"
      ],
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The darkling elder casts {@spell darkness}, requiring no spell components and using Wisdom as the spellcasting ability."
      ]
    }
  ],
  "attachedItems": [
    "scimitar|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionInflict": [
    "blinded"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}