Dark Tide Knight

CreaturePotAp. 2052014

Medium humanoid, lawful evil

Armor Class
13
Hit Points
58 (9d8 + 18)
Speed
30 ft.
Challenge
3 (700 XP)
STR
17
+3
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
11
+0
Skills
Stealth +7, Athletics +7
Senses
passive Perception 10
Languages
Common

Traits

Bonded Mount.

The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast, the knight gains the beast's senses and ability to breathe underwater. The bonded mount obeys the knight's commands. If its mount dies, the knight can train a new beast to serve as its bonded mount, a process requiring a month.

Sneak Attack.

The knight deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the knight that isn't incapacitated and the knight doesn't have disadvantage on the attack roll.

Actions

Multiattack.

The knight makes two shortsword attacks.

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Lance.

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.

Reactions

Uncanny Dodge.

When an attacker the knight can see hits it with an attack, the knight can halve the damage against it.

Raw data
{
  "ac": [
    13
  ],
  "cr": "3",
  "hp": {
    "average": 58,
    "formula": "9d8 + 18"
  },
  "cha": 11,
  "con": 14,
  "dex": 16,
  "int": 10,
  "str": 17,
  "wis": 11,
  "name": "Dark Tide Knight",
  "page": 205,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+7",
    "athletics": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Bonded Mount",
      "entries": [
        "The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast, the knight gains the beast's senses and ability to breathe underwater. The bonded mount obeys the knight's commands. If its mount dies, the knight can train a new beast to serve as its bonded mount, a process requiring a month."
      ]
    },
    {
      "name": "Sneak Attack",
      "entries": [
        "The knight deals an extra 7 ({@damage 2d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the knight that isn't {@condition incapacitated} and the knight doesn't have disadvantage on the attack roll."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The knight makes two shortsword attacks."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    },
    {
      "name": "Lance",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) piercing damage."
      ]
    }
  ],
  "source": "PotA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Uncanny Dodge",
      "entries": [
        "When an attacker the knight can see hits it with an attack, the knight can halve the damage against it."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "traitTags": [
    "Sneak Attack"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "lance|phb",
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "SLW"
  ]
}