Huge giant, chaotic neutral
- Armor Class
- 14 (natural armor)
- Hit Points
- 138 (12d12 + 60)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
22
+6
DEX
11
+0
CON
20
+5
INT
8
-1
WIS
6
-2
CHA
10
+0
- Senses
- passive Perception 8
- Languages
- Giant
Traits
Poor Depth Perception.
The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
Actions
Multiattack.
The cyclops makes two greatclub attacks.
Greatclub.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock.
Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.