Medium humanoid, lawful good
- Armor Class
- 12
- Hit Points
- 97 (15d8 + 30)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
8
-1
DEX
14
+2
CON
14
+2
INT
14
+2
WIS
18
+4
CHA
14
+2
- Saving Throws
- Cha +5, Int +5, Wis +7
- Skills
- Religion +5, Persuasion +5
- Condition Immunities
- charmed; frightened
- Senses
- passive Perception 14
- Languages
- Celestial, Common
Traits
Magic Resistance.
The curate has Advantage on saving throws against spells and other magical effects.
Raise the Dead (1/Day).
In a ritual that takes 8 hours, the curate touches a creature that has died within the past 7 days. That creature returns to life with 1 Hit Point. The curate can't revive a creature that died of old age.
Actions
Multiattack.
The curate makes three Celestial Radiance attacks.
Celestial Radiance.
Melee or Ranged Attack Roll: +7, reach 5 ft. or range 60 ft. Hit: 18 (4d8) Radiant damage.
Healer's Touch (2/Day).
The curate touches another creature. That creature regains 13 (2d8 + 4) Hit Points.