Cultist of Bhaal

CreatureFRAiFp. 2552024

Small/Medium humanoid, neutral evil

Armor Class
16
Hit Points
144 (17d8 + 68)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
13
+1
DEX
19
+4
CON
18
+4
INT
15
+2
WIS
17
+3
CHA
14
+2
Saving Throws
Dex +7, Int +5
Skills
Stealth +7, Perception +6
Senses
Darkvision 60 ft., passive Perception 16
Languages
Common

Traits

Blood-Soaked Resolve.

While Bloodied, the cultist has Advantage on saving throws.

Actions

Multiattack.

The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of Spellcasting.

Cursed Blade.

Melee or Ranged Attack Roll: +7 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. or range 20/80 ft. Hit: 14 (3d6 + 4) Slashing damage. The blade magically returns to the cultist's hand immediately after a ranged attack.

Spellcasting

Spellcasting.

The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    16
  ],
  "cr": "7",
  "hp": {
    "average": 144,
    "formula": "17d8 + 68"
  },
  "cha": 14,
  "con": 18,
  "dex": 19,
  "int": 15,
  "str": 13,
  "wis": 17,
  "gear": [
    "holy symbol|xphb",
    "studded leather armor|xphb"
  ],
  "name": "Cultist of Bhaal",
  "page": 255,
  "save": {
    "dex": "+7",
    "int": "+5"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "stealth": "+7",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Blood-Soaked Resolve",
      "entries": [
        "While {@status Bloodied|XPHB}, the cultist has {@variantrule Advantage|XPHB} on saving throws."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of Spellcasting."
      ]
    },
    {
      "name": "Cursed Blade",
      "entries": [
        "{@atkr m,r} {@hit 7} (with {@variantrule Advantage|XPHB} if the target doesn't have all its {@variantrule Hit Points|XPHB}), reach 5 ft. or range 20/80 ft. {@h}14 ({@damage 3d6 + 4}) Slashing damage. {@hom}The blade magically returns to the cultist's hand immediately after a ranged attack."
      ]
    }
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "FRAiF",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "treasure": [
    "individual",
    "relics"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "urban"
  ],
  "languageTags": [
    "C"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "2": [
          "{@spell Mind Spike|XPHB}"
        ],
        "1e": [
          "{@spell Dimension Door|XPHB}",
          "{@spell Mislead|XPHB}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "O",
    "Y"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}