Small/Medium humanoid, neutral
- Armor Class
- 13
- Hit Points
- 44 (8d8 + 8)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
11
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
14
+2
CHA
13
+1
- Saving Throws
- Wis +4
- Skills
- Religion +2, Deception +3, Persuasion +3
- Senses
- passive Perception 12
- Languages
- Common
Actions
Pact Blade.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.
Spellcasting
Spellcasting.
The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):
Spiritual Weapon (2/Day).
The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.