Crunch

CreatureVEoRp. 802014

Medium construct, lawful evil

Armor Class
18 (natural armor)
Hit Points
105 (14d8 + 42)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
14
+2
DEX
20
+5
CON
16
+3
INT
10
+0
WIS
19
+4
CHA
10
+0
Saving Throws
Dex +8, Wis +7
Skills
Stealth +8, Acrobatics +8, Perception +7
Damage Resistances
poison
Condition Immunities
exhaustion; poisoned
Senses
passive Perception 17
Languages
Common

Traits

Pack Tactics.

Crunch has advantage on an attack roll against a creature if at least one of Crunch's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Multiattack.

Crunch makes three Armblade or Bolt Launcher attacks. It can replace one of the attacks with a use of Snare Trap.

Armblade.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Bolt Launcher.

Ranged Weapon Attack: +8 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Snare Trap (1/Day).

Crunch deploys a Tiny mechanical trap on a solid surface within 5 feet of itself. The trap is hidden, requiring a successful DC 17 Intelligence (Investigation) check to find. The trap lasts for 1 minute. Whenever an enemy enters a space within 10 feet of the trap or starts its turn there, it must succeed on a DC 16 Dexterity saving throw or take 21 (6d6) piercing damage and have the prone condition. A creature makes this saving throw only once per turn.

Bonus Actions

Dash.

Crunch moves up to its speed without provoking opportunity attacks.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 105,
    "formula": "14d8 + 42"
  },
  "cha": 10,
  "con": 16,
  "dex": 20,
  "int": 10,
  "str": 14,
  "wis": 19,
  "name": "Crunch",
  "page": 80,
  "save": {
    "dex": "+8",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "warforged"
    ],
    "type": "construct"
  },
  "bonus": [
    {
      "name": "Dash",
      "entries": [
        "Crunch moves up to its speed without provoking opportunity attacks."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "stealth": "+8",
    "acrobatics": "+8",
    "perception": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Pack Tactics",
      "entries": [
        "Crunch has advantage on an attack roll against a creature if at least one of Crunch's allies is within 5 feet of the creature and the ally doesn't have the {@condition incapacitated} condition."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Crunch makes three Armblade or Bolt Launcher attacks. It can replace one of the attacks with a use of Snare Trap."
      ]
    },
    {
      "name": "Armblade",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage."
      ]
    },
    {
      "name": "Bolt Launcher",
      "entries": [
        "{@atk rw} {@hit 8} to hit, range 80/320 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
      ]
    },
    {
      "name": "Snare Trap (1/Day)",
      "entries": [
        "Crunch deploys a Tiny mechanical trap on a solid surface within 5 feet of itself. The trap is hidden, requiring a successful {@dc 17} Intelligence ({@skill Investigation}) check to find. The trap lasts for 1 minute. Whenever an enemy enters a space within 10 feet of the trap or starts its turn there, it must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) piercing damage and have the {@condition prone} condition. A creature makes this saving throw only once per turn."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "source": "VEoR",
  "_isCopy": true,
  "passive": 17,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "traitTags": [
    "Pack Tactics"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C"
  ],
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}
Crunch ยท Wiki