Large beast, unaligned
- Armor Class
- 12
- Hit Points
- 13 (2d10 + 2)
- Speed
- swim 30 ft., 20 ft.
- Challenge
- 1/2 (100 XP)
STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3
- Saving Throws
- Con +3
- Skills
- Stealth +2
- Senses
- passive Perception 10
Traits
Hold Breath.
The crocodile can hold its breath for 1 hour.
Actions
Bite.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.