Large beast, unaligned
- Armor Class
- 12 (natural armor)
- Hit Points
- 19 (3d10 + 3)
- Speed
- swim 30 ft., 20 ft.
- Challenge
- 1/2 (100 XP)
STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3
- Skills
- Stealth +2
- Senses
- passive Perception 10
Traits
Hold Breath.
The crocodile can hold its breath for 15 minutes.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target