Tiny undead, neutral evil
- Armor Class
- 12
- Hit Points
- 2 (1d4)
- Speed
- 20 ft., climb 20 ft.
- Challenge
- 0 (10 XP)
STR
13
+1
DEX
14
+2
CON
11
+0
INT
5
-3
WIS
10
+0
CHA
4
-3
- Damage Immunities
- poison
- Condition Immunities
- charmed; exhaustion; poisoned
- Senses
- blindsight 30 ft. (blind beyond this radius), passive Perception 10
- Languages
- understands Common but can't speak
Traits
Turn Immunity.
The claw is immune to effects that turn undead.
Actions
Claw.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning or slashing damage (claw's choice).