Cosmic Horror

CreatureBAMp. 182014

Gargantuan aberration, neutral evil

Armor Class
15 (natural armor)
Hit Points
280 (16d20 + 112)
Speed
fly 100 ft., 50 ft.
Challenge
18 (20,000 XP)
STR
27
+8
DEX
10
+0
CON
25
+7
INT
24
+7
WIS
15
+2
CHA
24
+7
Saving Throws
Cha +13, Int +13, Wis +8
Damage Immunities
acid; poison
Condition Immunities
charmed; frightened; poisoned
Senses
darkvision 240 ft., passive Perception 12
Languages
Deep Speech, telepathy 240 ft.

Traits

Legendary Resistance (3/Day).

If the horror fails a saving throw, it can choose to succeed instead.

Unusual Nature.

The horror doesn't require air.

Actions

Multiattack.

The horror makes one Bite attack and two Tentacle attacks.

Bite.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) piercing damage.

Tentacle.

Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 18 (3d6 + 8) force damage, and if the target is a creature, it is grappled (escape DC 18). Until this grapple ends, the horror can't use this tentacle against other targets. The horror has 1d8 + 1 tentacles, each of which can grapple one target.

Psychic Whispers 5.

The horror emits dreadful whispers in a 60-foot-radius sphere centered on itself. Each creature in the sphere that isn't an Aberration must make a DC 21 Wisdom saving throw, taking 33 (6d10) psychic damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Crushing Tentacle.

The horror crushes one creature it is grappling. The grappled creature must make a DC 22 Constitution saving throw, taking 18 (3d6 + 8) force damage on a failed save, or half as much damage on a successful one.

Poison Jet (Costs 2 Actions).

Foul gas squirts from the horror in a 30-foot line that is 5 feet wide. Each creature in the line must succeed on a DC 21 Constitution saving throw or take 14 (4d6) poison damage.

Teleport (Costs 2 Actions).

The horror teleports, along with any creatures it is grappling, to an unoccupied space it can see within 120 feet of itself.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "18",
  "hp": {
    "average": 280,
    "formula": "16d20 + 112"
  },
  "cha": 24,
  "con": 25,
  "dex": 10,
  "int": 24,
  "str": 27,
  "wis": 15,
  "name": "Cosmic Horror",
  "page": 18,
  "save": {
    "cha": "+13",
    "int": "+13",
    "wis": "+8"
  },
  "size": [
    "G"
  ],
  "type": "aberration",
  "speed": {
    "fly": 100,
    "walk": 50
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the horror fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The horror doesn't require air."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The horror makes one Bite attack and two Tentacle attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}22 ({@damage 4d6 + 8}) piercing damage."
      ]
    },
    {
      "name": "Tentacle",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 30 ft., one target. {@h}18 ({@damage 3d6 + 8}) force damage, and if the target is a creature, it is {@condition grappled} (escape {@dc 18}). Until this grapple ends, the horror can't use this tentacle against other targets. The horror has {@dice 1d8 + 1} tentacles, each of which can grapple one target."
      ]
    },
    {
      "name": "Psychic Whispers {@recharge 5}",
      "entries": [
        "The horror emits dreadful whispers in a 60-foot-radius sphere centered on itself. Each creature in the sphere that isn't an Aberration must make a {@dc 21} Wisdom saving throw, taking 33 ({@damage 6d10}) psychic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison"
  ],
  "senses": [
    "darkvision 240 ft."
  ],
  "source": "BAM",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Deep Speech",
    "telepathy 240 ft."
  ],
  "legendary": [
    {
      "name": "Crushing Tentacle",
      "entries": [
        "The horror crushes one creature it is grappling. The {@condition grappled} creature must make a {@dc 22} Constitution saving throw, taking 18 ({@damage 3d6 + 8}) force damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Poison Jet (Costs 2 Actions)",
      "entries": [
        "Foul gas squirts from the horror in a 30-foot line that is 5 feet wide. Each creature in the line must succeed on a {@dc 21} Constitution saving throw or take 14 ({@damage 4d6}) poison damage."
      ]
    },
    {
      "name": "Teleport (Costs 2 Actions)",
      "entries": [
        "The horror teleports, along with any creatures it is grappling, to an unoccupied space it can see within 120 feet of itself."
      ]
    }
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "I",
    "O",
    "P",
    "Y"
  ],
  "languageTags": [
    "DS",
    "TP"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "frightened",
    "poisoned"
  ],
  "conditionInflict": [
    "grappled"
  ],
  "referenceSources": [
    "VEoR"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ]
}