Corporeal Undead

CreatureValdaSpire242014

Medium undead, lawful evil

Armor Class
10
Hit Points
6 plus six times your Captain level (the undead has a number of Hit Dice [d8s] equal to your Captain level)
Speed
30 ft.
Proficiency Bonus
equals your Proficiency Bonus
STR
16
+3
DEX
10
+0
CON
13
+1
INT
9
-1
WIS
12
+1
CHA
9
-1
Saving Throws
Con 1+PB, Str 3+PB
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
Darkvision 60 ft., passive Perception 11
Languages
understands Common plus one other language, but can't speak

Traits

Proficiencies.

Simple weapons; Light and Medium armor, Shields

Reanimate (1/Day).

If reduced to 0 Hit Points but not destroyed outright, the undead revives with half of its Hit Points after 1 minute.

Level 5:.

Undead Excellence. The undead has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13.

Level 13:.

Regeneration. The undead regains 5 Hit Points at the start of each of its turns if it is Bloodied and has at least 1 Hit Point.

Actions

Slam.

Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d8 plus your Charisma modifier Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC equals your Cohort save DC).

Level 17:.

Paralytic Bite (2/Day). con DC equals your Cohort save DC, one creature within 5 feet. The target has the Paralyzed condition until the end of its next turn. The target's Speed is halved until the start of the undead's next turn.

Bonus Actions

Level 9:.

Necrotic Strike. The undead's Slam deals an extra 1d8 Necrotic damage.

Reactions

Level 5:.

Undead Resilience. Trigger: The undead is hit by a Critical Hit. The undead turns the Critical Hit into a normal hit.

Raw data
{
  "ac": [
    10
  ],
  "hp": {
    "special": "6 plus six times your Captain level (the undead has a number of Hit Dice [d8s] equal to your Captain level)"
  },
  "cha": 9,
  "con": 13,
  "dex": 10,
  "int": 9,
  "str": 16,
  "wis": 12,
  "name": "Corporeal Undead",
  "save": {
    "con": "1+PB",
    "str": "3+PB"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "Cohort",
      "Skull Banner Subclass"
    ],
    "type": "undead"
  },
  "bonus": [
    {
      "name": "Level 9:",
      "entries": [
        "Necrotic Strike. The undead's Slam deals an extra {@damage 1d8} Necrotic damage."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Proficiencies",
      "entries": [
        "Simple weapons; Light and Medium armor, Shields"
      ]
    },
    {
      "name": "Reanimate (1/Day)",
      "entries": [
        "If reduced to 0 {@variantrule Hit Points|XPHB} but not destroyed outright, the undead revives with half of its {@variantrule Hit Points|XPHB} after 1 minute."
      ]
    },
    {
      "name": "Level 5:",
      "entries": [
        "Undead Excellence. The undead has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13."
      ]
    },
    {
      "name": "Level 13:",
      "entries": [
        "Regeneration. The undead regains 5 {@variantrule Hit Points|XPHB} at the start of each of its turns if it is {@status Bloodied|XPHB} and has at least 1 {@variantrule Hit Points|XPHB|Hit Point}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} Bonus equals your Charisma modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, reach 5 ft. {@h}{@damage 1d8} plus your Charisma modifier Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape DC equals your Cohort save DC)."
      ]
    },
    {
      "name": "Level 17:",
      "entries": [
        "Paralytic Bite (2/Day). {@actSave con} DC equals your Cohort save DC, one creature within 5 feet. {@actSaveFail} The target has the {@condition Paralyzed|XPHB} condition until the end of its next turn. {@actSaveSuccess} The target's {@variantrule Speed|XPHB} is halved until the start of the undead's next turn."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "pbNote": "equals your Proficiency Bonus",
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "ValdaSpire24",
  "passive": 11,
  "miscTags": [
    "MA"
  ],
  "reaction": [
    {
      "name": "Level 5:",
      "entries": [
        "Undead Resilience. Trigger: The undead is hit by a {@variantrule Critical Hit|XPHB}. {@actResponse} The undead turns the {@variantrule Critical Hit|XPHB} into a normal hit."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "understands Common plus one other language",
    "but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "tokenHref": {
    "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaCaptain/Tokens/Corporeal Undead.webp",
    "type": "external"
  },
  "damageTags": [
    "N"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "CS",
    "X"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "summonedByClass": "Captain|ValdaSpire24",
  "conditionInflict": [
    "grappled",
    "paralyzed"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}