Medium dragon, chaotic good
- Armor Class
- 16
- Hit Points
- 22 (4d8 + 4)
- Speed
- fly 60 ft., 30 ft., climb 30 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
12
+1
CON
13
+1
INT
14
+2
WIS
11
+0
CHA
13
+1
- Saving Throws
- Dex +3, Wis +2
- Skills
- Stealth +3, Perception +4
- Damage Immunities
- acid
- Senses
- Blindsight 10 ft., Darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Rend.
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Acid Breath 5.
dex DC 11, each creature in a 20-foot-long, 5-foot-wide Line. 18 (4d8) Acid damage. Half damage.
Slowing Breath.
con DC 11, each creature in a 15-foot Cone. The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.