Medium construct
- Armor Class
- 15 (natural armor)
- Hit Points
- 6 (1d8 + 2)
- Speed
- 25 ft.
- Challenge
- 0 (10 XP)
STR
10
+0
DEX
10
+0
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- passive Perception 10
- Languages
- Common
Traits
Unusual Nature.
The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.
Actions
Club.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.