Constructed Commoner

CreatureCMp. 1492014

Medium construct

Armor Class
15 (natural armor)
Hit Points
6 (1d8 + 2)
Speed
25 ft.
Challenge
0 (10 XP)
STR
10
+0
DEX
10
+0
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
passive Perception 10
Languages
Common

Traits

Unusual Nature.

The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.

Actions

Club.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "0",
  "hp": {
    "average": 6,
    "formula": "1d8 + 2"
  },
  "cha": 10,
  "con": 15,
  "dex": 10,
  "int": 10,
  "str": 10,
  "wis": 10,
  "name": "Constructed Commoner",
  "page": 149,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Unusual Nature",
      "entries": [
        "The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Club",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d4}) bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "CM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "languages": [
    "Common"
  ],
  "traitTags": [
    "Unusual Nature"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "club|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ]
}