Commoner

CreatureValdaSpire242014

Small/Medium humanoid, neutral

Armor Class
11
Hit Points
5 plus five times your Captain level (the commoner has a number of Hit Dice [d8s] equal to your Captain level)
Speed
30 ft.
Proficiency Bonus
equals your Proficiency Bonus
Languages
Common

Traits

Ability Scores.

Assign the following numbers to the commoner's ability scores: 15, 14, 13, 12, 10, 8. The Commoner's Constitution can be assigned a score no higher than 13. The commoner's Hit Point maximum increases by your Captain level times its Constitution modifier.

Beginner's Luck (3/Day).

The commoner gives itself Advantage on a D20 Test.

Skills.

Pick any 2 skills to gain proficiency in.

Feats.

The commoner gains one of the following Origin feats: Magic Initiate, Savage Attacker, or Skilled. At Captain levels 5, 9, 13, and 17, the commoner gains a General feat.

Level 5:.

Martial Excellence. The commoner has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13. Actions

Club.

Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d4 plus your Charisma modifier Bludgeoning damage.

Sling.

Ranged Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, range 30/120 ft. Hit: 1d4 plus your Charisma modifier Bludgeoning damage.

Raw data
{
  "ac": [
    11
  ],
  "hp": {
    "special": "5 plus five times your Captain level (the commoner has a number of Hit Dice [d8s] equal to your Captain level)"
  },
  "gear": [
    "club|xphb",
    "leather armor|xphb",
    "sling|xphb"
  ],
  "name": "Commoner",
  "page": 0,
  "size": [
    "S",
    "M"
  ],
  "type": {
    "tags": [
      "Cohort"
    ],
    "type": "humanoid"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Ability Scores",
      "entries": [
        "Assign the following numbers to the commoner's ability scores: 15, 14, 13, 12, 10, 8. The Commoner's Constitution can be assigned a score no higher than 13. The commoner's {@variantrule Hit Points|XPHB|Hit Point} maximum increases by your Captain level times its Constitution modifier."
      ]
    },
    {
      "name": "Beginner's Luck (3/Day)",
      "entries": [
        "The commoner gives itself {@variantrule Advantage|XPHB} on a {@variantrule D20 Test|XPHB}."
      ]
    },
    {
      "name": "Skills",
      "entries": [
        "Pick any 2 skills to gain proficiency in."
      ]
    },
    {
      "name": "Feats",
      "entries": [
        "The commoner gains one of the following Origin feats: {@feat Magic Initiate|XPHB}, {@feat Savage Attacker|XPHB}, or {@feat Skilled|XPHB}. At Captain levels 5, 9, 13, and 17, the commoner gains a General feat."
      ]
    },
    {
      "name": "Level 5:",
      "entries": [
        "Martial Excellence. The commoner has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13. Actions"
      ]
    },
    {
      "name": "Club",
      "entries": [
        "{@atkr m} Bonus equals your Charisma modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, reach 5 ft. {@h}{@damage 1d4} plus your Charisma modifier Bludgeoning damage."
      ]
    },
    {
      "name": "Sling",
      "entries": [
        "{@atkr r} Bonus equals your Charisma modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, range 30/120 ft. {@h}{@damage 1d4} plus your Charisma modifier Bludgeoning damage."
      ]
    }
  ],
  "__prop": "monster",
  "pbNote": "equals your Proficiency Bonus",
  "source": "ValdaSpire24",
  "hasFluff": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "RNG"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common"
  ],
  "tokenHref": {
    "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaCaptain/Tokens/Commoner.webp",
    "type": "external"
  },
  "tokenCustom": true,
  "languageTags": [
    "C"
  ],
  "summonedByClass": "Captain|ValdaSpire24"
}