Clockwork Oaken Bolter

CreatureMPMMp. 802014

Medium construct, unaligned

Armor Class
16 (natural armor)
Hit Points
117 (18d8 + 36)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
12
+1
DEX
18
+4
CON
15
+2
INT
3
-4
WIS
10
+0
CHA
1
-5
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands one language of its creator but can't speak

Traits

Magic Resistance.

The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature.

The clockwork doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The clockwork makes two Lancing Bolt attacks or one Lancing Bolt attack and one Harpoon attack.

Lancing Bolt.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 100/400 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Harpoon.

Ranged Weapon Attack: +7 to hit, range 50/200 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target is grappled (escape DC 12). While grappled in this way, a creature's speed isn't reduced, but it can move only in directions that bring it closer to the clockwork. A creature takes 5 (1d10) slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon.

Explosive Bolt 5.

The clockwork launches an explosive charge at a point within 120 feet. Each creature in a 20-foot-radius sphere centered on that point must make a DC 15 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Reel In.

The clockwork pulls the creature grappled by its Harpoon up to 20 feet closer.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 117,
    "formula": "18d8 + 36"
  },
  "cha": 1,
  "con": 15,
  "dex": 18,
  "int": 3,
  "str": 12,
  "wis": 10,
  "name": "Clockwork Oaken Bolter",
  "page": 80,
  "size": [
    "M"
  ],
  "type": "construct",
  "bonus": [
    {
      "name": "Reel In",
      "entries": [
        "The clockwork pulls the creature {@condition grappled} by its Harpoon up to 20 feet closer."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The clockwork has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The clockwork doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The clockwork makes two Lancing Bolt attacks or one Lancing Bolt attack and one Harpoon attack."
      ]
    },
    {
      "name": "Lancing Bolt",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 100/400 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage."
      ]
    },
    {
      "name": "Harpoon",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 50/200 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage, and the target is {@condition grappled} (escape {@dc 12}). While {@condition grappled} in this way, a creature's speed isn't reduced, but it can move only in directions that bring it closer to the clockwork. A creature takes 5 ({@damage 1d10}) slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon."
      ]
    },
    {
      "name": "Explosive Bolt {@recharge 5}",
      "entries": [
        "The clockwork launches an explosive charge at a point within 120 feet. Each creature in a 20-foot-radius sphere centered on that point must make a {@dc 15} Dexterity saving throw, taking 17 ({@damage 5d6}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands one language of its creator but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/oaken-bolter.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "P",
    "S"
  ],
  "environment": [
    "forest",
    "grassland",
    "hill",
    "mountain"
  ],
  "languageTags": [
    "CS"
  ],
  "otherSources": [
    {
      "page": 126,
      "source": "MTF"
    },
    {
      "page": 33,
      "source": "RtG"
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "grappled"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}