Clay Golem

CreatureXMMp. 722024SRD

Large construct, unaligned

Armor Class
14
Hit Points
123 (13d10 + 52)
Speed
20 ft.
Challenge
9 (5,000 XP)
STR
20
+5
DEX
9
-1
CON
18
+4
INT
3
-4
WIS
8
-1
CHA
1
-5
Damage Resistances
bludgeoning; piercing; slashing
Damage Immunities
acid; poison; psychic
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
Darkvision 60 ft., passive Perception 9
Languages
Common plus one other language

Traits

Acid Absorption.

Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.

Berserk.

Whenever the golem starts its turn Bloodied, roll 1d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer Bloodied.

Immutable Form.

The golem can't shape-shift.

Magic Resistance.

The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The golem makes two Slam attacks, or it makes three Slam attacks if it used Hasten this turn.

Slam.

Melee Attack Roll: +9, reach 5 ft. Hit: 10 (1d10 + 5) Bludgeoning damage plus 6 (1d12) Acid damage, and the target's Hit Point maximum decreases by an amount equal to the Acid damage taken.

Bonus Actions

Hasten 5.

The golem takes the Dash and Disengage actions.

Raw data
{
  "ac": [
    14
  ],
  "cr": "9",
  "hp": {
    "average": 123,
    "formula": "13d10 + 52"
  },
  "cha": 1,
  "con": 18,
  "dex": 9,
  "int": 3,
  "str": 20,
  "wis": 8,
  "name": "Clay Golem",
  "page": 72,
  "size": [
    "L"
  ],
  "type": "construct",
  "bonus": [
    {
      "name": "Hasten {@recharge 5}",
      "entries": [
        "The golem takes the {@action Dash|XPHB} and {@action Disengage|XPHB} actions."
      ]
    }
  ],
  "speed": {
    "walk": 20
  },
  "srd52": true,
  "trait": [
    {
      "name": "Acid Absorption",
      "entries": [
        "Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of {@variantrule Hit Points|XPHB} equal to the Acid damage dealt."
      ]
    },
    {
      "name": "Berserk",
      "entries": [
        "Whenever the golem starts its turn {@status Bloodied|XPHB}, roll {@dice 1d6}. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer {@status Bloodied|XPHB}."
      ]
    },
    {
      "name": "Immutable Form",
      "entries": [
        "The golem can't shape-shift."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The golem has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The golem makes two Slam attacks, or it makes three Slam attacks if it used Hasten this turn."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 9}, reach 5 ft. {@h}10 ({@damage 1d10 + 5}) Bludgeoning damage plus 6 ({@damage 1d12}) Acid damage, and the target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to the Acid damage taken."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison",
    "psychic"
  ],
  "resist": [
    "bludgeoning",
    "piercing",
    "slashing"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA"
  ],
  "treasure": [
    "relics"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/clay-golem.opus",
    "type": "internal"
  },
  "traitTags": [
    "Damage Absorption",
    "Immutable Form",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "B"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ]
}