Clapperclaw the Scarecrow

CreatureWBtWp. 782014

Small construct, lawful neutral

Armor Class
12 (natural armor)
Hit Points
14 (4d6)
Speed
25 ft.
Challenge
1/2 (100 XP)
STR
14
+2
DEX
13
+1
CON
11
+0
INT
7
-2
WIS
10
+0
CHA
10
+0
Skills
Stealth +3, Survival +2
Damage Immunities
poison
Damage Vulnerabilities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned; unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Sylvan

Traits

Unusual Nature.

Clapperclaw doesn't require air, food, drink, or sleep.

Actions

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Stuffing.

Clapperclaw stuffs straw or other dead plant matter into itself and regains 2d4 + 2 hit points. Roll a d6; on a 1 or 2, Clapperclaw runs out of stuffing and must spend 8 hours foraging for more before it can use this action again.

Bonus Actions

Unsettling Presence .

Clapperclaw targets one creature it can see within 15 feet of it. The target must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of Clapperclaw's next turn.

Raw data
{
  "ac": [
    {
      "ac": 12,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 14,
    "formula": "4d6"
  },
  "cha": 10,
  "con": 11,
  "dex": 13,
  "int": 7,
  "str": 14,
  "wis": 10,
  "name": "Clapperclaw the Scarecrow",
  "page": 78,
  "size": [
    "S"
  ],
  "type": "construct",
  "bonus": [
    {
      "name": "Unsettling Presence {@recharge}",
      "entries": [
        "Clapperclaw targets one creature it can see within 15 feet of it. The target must succeed on a {@dc 11} Wisdom saving throw or be magically {@condition frightened} until the end of Clapperclaw's next turn."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "stealth": "+3",
    "survival": "+2"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Unusual Nature",
      "entries": [
        "Clapperclaw doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage."
      ]
    },
    {
      "name": "Stuffing",
      "entries": [
        "Clapperclaw stuffs straw or other dead plant matter into itself and regains {@dice 2d4 + 2} hit points. Roll a {@dice d6}; on a 1 or 2, Clapperclaw runs out of stuffing and must spend 8 hours foraging for more before it can use this action again."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WBtW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Unusual Nature"
  ],
  "damageTags": [
    "S"
  ],
  "vulnerable": [
    "fire"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned",
    "unconscious"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "frightened"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}