Chupacabra

CreaturePSXp. 92014

Medium monstrosity, neutral evil

Armor Class
14 (natural armor)
Hit Points
45 (6d8 + 18)
Speed
30 ft.
Challenge
3 (700 XP)
STR
15
+2
DEX
14
+2
CON
16
+3
INT
6
-2
WIS
13
+1
CHA
9
-1
Skills
Stealth +4, Perception +3
Damage Resistances
bludgeoning, piercing, slashing from nonmagical weapons
Senses
darkvision 120 ft., passive Perception 13

Traits

Sunlight Sensitivity.

While in sunlight, the chupacabra has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Drain Blood.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature that is prone, incapacitated, or restrained. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the chupacabra regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Reactions

Pin.

If a creature within 5 feet of the chupacabra stands up, the chupacabra can use its reaction to make a bite attack.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 45,
    "formula": "6d8 + 18"
  },
  "cha": 9,
  "con": 16,
  "dex": 14,
  "int": 6,
  "str": 15,
  "wis": 13,
  "name": "Chupacabra",
  "page": 9,
  "size": [
    "M"
  ],
  "type": "monstrosity",
  "group": [
    "Dinosaurs"
  ],
  "skill": {
    "stealth": "+4",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the chupacabra has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage. If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Drain Blood",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature that is {@condition prone}, {@condition incapacitated}, or {@condition restrained}. {@h}5 ({@damage 1d6 + 2}) necrotic damage. The target must succeed on a {@dc 13} Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the chupacabra regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0."
      ]
    }
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical weapons",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "PSX",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MW"
  ],
  "reaction": [
    {
      "name": "Pin",
      "entries": [
        "If a creature within 5 feet of the chupacabra stands up, the chupacabra can use its reaction to make a bite attack."
      ]
    }
  ],
  "alignment": [
    "N",
    "E"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "XMtS"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}