Choldrith

CreatureVGMp. 1322014

Medium monstrosity, chaotic evil

Armor Class
15 (studded leather armor)
Hit Points
66 (12d8 + 12)
Speed
30 ft., climb 30 ft.
Challenge
3 (700 XP)
STR
12
+1
DEX
16
+3
CON
12
+1
INT
11
+0
WIS
14
+2
CHA
10
+0
Skills
Stealth +5, Religion +2, Athletics +5
Senses
darkvision 60 ft., passive Perception 12
Languages
Undercommon

Traits

Fey Ancestry.

The choldrith has advantage on saving throws against being charmed, and magic can't put the choldrith to sleep.

Spider Climb.

The choldrith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity.

While in sunlight, the choldrith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Sense.

While in contact with a web, the choldrith knows the exact location of any other creature in contact with the same web.

Web Walker.

The choldrith ignores movement restrictions caused by webbing.

Actions

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.

Web 5.

Ranged Weapon Attack: +5 to hit, range 30/60 ft., one Large or smaller creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; 5 hit points; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Spellcasting

Spellcasting.

The choldrith is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The choldrith has the following cleric spells prepared:

Raw data
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  "name": "Choldrith",
  "page": 132,
  "size": [
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  "type": "monstrosity",
  "skill": {
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    "religion": "+2",
    "athletics": "+5"
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  "speed": {
    "walk": 30,
    "climb": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The choldrith has advantage on saving throws against being {@condition charmed}, and magic can't put the choldrith to sleep."
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    },
    {
      "name": "Spider Climb",
      "entries": [
        "The choldrith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the choldrith has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    },
    {
      "name": "Web Sense",
      "entries": [
        "While in contact with a web, the choldrith knows the exact location of any other creature in contact with the same web."
      ]
    },
    {
      "name": "Web Walker",
      "entries": [
        "The choldrith ignores movement restrictions caused by webbing."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 10 ({@damage 3d6}) poison damage."
      ]
    },
    {
      "name": "Web {@recharge 5}",
      "entries": [
        "{@atk rw} {@hit 5} to hit, range 30/60 ft., one Large or smaller creature. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 11} Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; 5 hit points; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
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  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
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    "THW"
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  "alignment": [
    "C",
    "E"
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  "languages": [
    "Undercommon"
  ],
  "senseTags": [
    "D"
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  "soundClip": {
    "path": "bestiary/choldrith.opus",
    "type": "internal"
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  "traitTags": [
    "Fey Ancestry",
    "Spider Climb",
    "Sunlight Sensitivity",
    "Web Sense",
    "Web Walker"
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  "damageTags": [
    "I",
    "P"
  ],
  "environment": [
    "underdark"
  ],
  "reprintedAs": [
    "Choldrith|MPMM"
  ],
  "languageTags": [
    "U"
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  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell guidance}",
            "{@spell mending}",
            "{@spell resistance}",
            "{@spell thaumaturgy}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell bane}",
            "{@spell healing word}",
            "{@spell sanctuary}",
            "{@spell shield of faith}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell hold person}",
            "{@spell spiritual weapon} (dagger)"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "The choldrith is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save {@dc 12}, {@hit 4} to hit with spell attacks). The choldrith has the following cleric spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "O"
  ],
  "conditionInflict": [
    "restrained"
  ],
  "spellcastingTags": [
    "CC"
  ],
  "conditionInflictSpell": [
    "paralyzed"
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  "savingThrowForcedSpell": [
    "charisma",
    "wisdom"
  ]
}