Large monstrosity, chaotic evil
- Armor Class
- 14
- Hit Points
- 114 (12d10 + 48)
- Speed
- fly 60 ft., 30 ft.
- Challenge
- 6 (2,300 XP)
STR
19
+4
DEX
11
+0
CON
19
+4
INT
3
-4
WIS
14
+2
CHA
10
+0
- Skills
- Perception +8
- Senses
- Darkvision 60 ft., passive Perception 18
- Languages
- understands Draconic but can't speak
Actions
Multiattack.
The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite.
Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
Claw.
Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Ram.
Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Fire Breath 5.
dex DC 15, each creature in a 15-foot Cone. 31 (7d8) Fire damage. Half damage.