Chardalyn Berserker

CreatureIDRotFp. 2802014

Medium fiend, chaotic evil

Armor Class
13 (hide armor)
Hit Points
90 (12d8 + 36)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
16
+3
DEX
12
+1
CON
17
+3
INT
9
-1
WIS
11
+0
CHA
9
-1
Skills
Survival +4
Senses
passive Perception 10
Languages
any one language (usually Common)

Traits

Chardalyn Madness.

The berserker must roll a d6 at the start of each of its turns. On a 1, the berserker does nothing on its turn except speak to a nonexistent, evil master whom it has pledged to serve.

Reckless.

At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack.

The berserker attacks three times with a melee weapon.

Chardalyn Flail.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

Chardalyn Javelin.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "{@item hide armor|PHB}"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 90,
    "formula": "12d8 + 36"
  },
  "cha": 9,
  "con": 17,
  "dex": 12,
  "int": 9,
  "str": 16,
  "wis": 11,
  "name": "Chardalyn Berserker",
  "page": 280,
  "size": [
    "M"
  ],
  "type": "fiend",
  "skill": {
    "survival": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Chardalyn Madness",
      "entries": [
        "The berserker must roll a {@dice d6} at the start of each of its turns. On a 1, the berserker does nothing on its turn except speak to a nonexistent, evil master whom it has pledged to serve."
      ]
    },
    {
      "name": "Reckless",
      "entries": [
        "At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The berserker attacks three times with a melee weapon."
      ]
    },
    {
      "name": "Chardalyn Flail",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of its next turn."
      ]
    },
    {
      "name": "Chardalyn Javelin",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of its next turn."
      ]
    }
  ],
  "source": "IDRotF",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "any one language (usually Common)"
  ],
  "traitTags": [
    "Reckless"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}