Medium humanoid, any alignment
- Armor Class
- 18 (plate armor)
- Hit Points
- 143 (22d8 + 44)
- Speed
- 30 ft.
- Challenge
- 9 (5,000 XP)
STR
20
+5
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
12
+1
- Saving Throws
- Con +6, Str +9
- Skills
- Athletics +9, Perception +6, Intimidation +5
- Senses
- passive Perception 16
- Languages
- any one language (usually Common)
Traits
Indomitable (2/Day).
The champion rerolls a failed saving throw.
Actions
Multiattack.
The champion makes three Greatsword or Shortbow attacks.
Greatsword.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the champion has more than half of its total hit points remaining.
Shortbow.
Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.
Bonus Actions
Second Wind (Recharges after a Short or Long Rest).
The champion regains 20 hit points.