Ceratops

CreaturePSXp. 282014

Huge beast, unaligned

Armor Class
13 (natural armor)
Hit Points
95 (10d12 + 30)
Speed
50 ft.
Challenge
5 (1,800 XP)
STR
22
+6
DEX
9
-1
CON
17
+3
INT
2
-4
WIS
11
+0
CHA
5
-3
Senses
passive Perception 10

Traits

Trampling Charge.

If the ceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the ceratops can make one stomp attack against it as a bonus action.

Actions

Gore.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Stomp.

Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 95,
    "formula": "10d12 + 30"
  },
  "cha": 5,
  "con": 17,
  "dex": 9,
  "int": 2,
  "str": 22,
  "wis": 11,
  "name": "Ceratops",
  "page": 28,
  "size": [
    "H"
  ],
  "type": "beast",
  "group": [
    "Dinosaurs"
  ],
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Trampling Charge",
      "entries": [
        "If the ceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the ceratops can make one stomp attack against it as a bonus action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Gore",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d8 + 6}) piercing damage."
      ]
    },
    {
      "name": "Stomp",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage."
      ]
    }
  ],
  "source": "PSX",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}