Centaur Mummy

CreatureTftYPp. 2312014

Large undead, lawful evil

Armor Class
13 (natural armor)
Hit Points
85 (10d10 + 30)
Speed
30 ft.
Challenge
6 (2,300 XP)
STR
20
+5
DEX
12
+1
CON
16
+3
INT
5
-3
WIS
14
+2
CHA
12
+1
Saving Throws
Wis +5
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
necrotic; poison
Damage Vulnerabilities
fire
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Sylvan

Traits

Charge.

If the centaur mummy moves at least 20 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack.

The centaur mummy makes two melee attacks, one with its pike and one with its hooves, or it attacks with its pike and uses Dreadful Glare.

Pike.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Hooves.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or similar magic.

Dreadful Glare.

The centaur mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, the target must succeed on a DC 12 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 85,
    "formula": "10d10 + 30"
  },
  "cha": 12,
  "con": 16,
  "dex": 12,
  "int": 5,
  "str": 20,
  "wis": 14,
  "name": "Centaur Mummy",
  "page": 231,
  "save": {
    "wis": "+5"
  },
  "size": [
    "L"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Charge",
      "entries": [
        "If the centaur mummy moves at least 20 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 ({@damage 3d6}) piercing damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The centaur mummy makes two melee attacks, one with its pike and one with its hooves, or it attacks with its pike and uses Dreadful Glare."
      ]
    },
    {
      "name": "Pike",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage."
      ]
    },
    {
      "name": "Hooves",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage plus 10 ({@damage 3d6}) necrotic damage. If the target is a creature, it must succeed on a {@dc 14} Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 ({@dice 3d6}) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the {@spell remove curse} spell or similar magic."
      ]
    },
    {
      "name": "Dreadful Glare",
      "entries": [
        "The centaur mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, the target must succeed on a {@dc 12} Wisdom saving throw against this magic or become {@condition frightened} until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also {@condition paralyzed} for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TftYP",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "HPR",
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Charge"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "vulnerable": [
    "fire"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "attachedItems": [
    "pike|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed"
  ],
  "referenceSources": [
    "TftYP-AtG",
    "TftYP-DiT",
    "TftYP-TFoF",
    "TftYP-THSoT",
    "TftYP-ToH",
    "TftYP-TSC",
    "TftYP-WPM"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ]
}
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