Captain Hask

CreatureDSotDQp. 1482014

Medium monstrosity, lawful evil

Armor Class
17 (natural armor)
Hit Points
67 (9d8 + 27)
Speed
35 ft.
Challenge
6 (2,300 XP)
STR
13
+1
DEX
14
+2
CON
16
+3
INT
16
+3
WIS
11
+0
CHA
17
+3
Saving Throws
Cha +6, Int +6, Wis +3
Skills
Perception +3
Condition Immunities
charmed
Senses
truesight 60 ft., passive Perception 13
Languages
Common, Draconic

Traits

Aura of Command.

Hask radiates a commanding presence in a 20-foot-radius sphere centered on itself. A draconian in the aura that can see or hear the aurak can't be charmed and has advantage on saving throws made to avoid or end the frightened condition on itself.

Death Throes.

When Hask is reduced to 0 hit points, its magical essence lashes out as a ball of lightning at the closest creature within 30 feet of it before arcing out to up to two other creatures within 15 feet of the first. Each creature must make a DC 14 Dexterity saving throw. On a failed save, the creature takes 9 (2d8) lightning damage and is stunned until the end of its next turn. On a successful save, the creature takes half as much damage and isn't stunned.

Actions

Multiattack.

Hask makes three Rend or Energy Ray attacks.

Rend.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) slashing damage.

Energy Ray.

Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 8 (1d10 + 3) force damage.

Noxious Breath 5.

Hask exhales a 15-foot cone of noxious gas. Each creature in that area must make a DC 14 Constitution saving throw. On a failed save, the creature takes 21 (6d6) poison damage and gains 1 level of exhaustion. On a successful save, the creature takes half as much damage, doesn't gain exhaustion, and is immune to all draconians' Noxious Breath for 24 hours.

Spellcasting

Spellcasting.

Hask casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 67,
    "formula": "9d8 + 27"
  },
  "cha": 17,
  "con": 16,
  "dex": 14,
  "int": 16,
  "str": 13,
  "wis": 11,
  "name": "Captain Hask",
  "page": 148,
  "save": {
    "cha": "+6",
    "int": "+6",
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "sorcerer"
    ],
    "type": "monstrosity"
  },
  "isNpc": true,
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "walk": 35
  },
  "trait": [
    {
      "name": "Aura of Command",
      "entries": [
        "Hask radiates a commanding presence in a 20-foot-radius sphere centered on itself. A draconian in the aura that can see or hear the aurak can't be {@condition charmed} and has advantage on saving throws made to avoid or end the {@condition frightened} condition on itself."
      ]
    },
    {
      "name": "Death Throes",
      "entries": [
        "When Hask is reduced to 0 hit points, its magical essence lashes out as a ball of lightning at the closest creature within 30 feet of it before arcing out to up to two other creatures within 15 feet of the first. Each creature must make a {@dc 14} Dexterity saving throw. On a failed save, the creature takes 9 ({@damage 2d8}) lightning damage and is {@condition stunned} until the end of its next turn. On a successful save, the creature takes half as much damage and isn't {@condition stunned}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Hask makes three Rend or Energy Ray attacks."
      ]
    },
    {
      "name": "Rend",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d12 + 2}) slashing damage."
      ]
    },
    {
      "name": "Energy Ray",
      "entries": [
        "{@atk rs} {@hit 6} to hit, range 60 ft., one target. {@h}8 ({@damage 1d10 + 3}) force damage."
      ]
    },
    {
      "name": "Noxious Breath {@recharge 5}",
      "entries": [
        "Hask exhales a 15-foot cone of noxious gas. Each creature in that area must make a {@dc 14} Constitution saving throw. On a failed save, the creature takes 21 ({@damage 6d6}) poison damage and gains 1 level of {@condition exhaustion}. On a successful save, the creature takes half as much damage, doesn't gain {@condition exhaustion}, and is immune to all draconians' Noxious Breath for 24 hours."
      ]
    }
  ],
  "senses": [
    "truesight 60 ft."
  ],
  "source": "DSotDQ",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Death Burst"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "L",
    "O",
    "S"
  ],
  "languageTags": [
    "C",
    "DR"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell invisibility}",
        "{@spell mage hand}"
      ],
      "daily": {
        "1": [
          "{@spell dominate person}"
        ],
        "2e": [
          "{@spell dimension door}",
          "{@spell disguise self}",
          "{@spell sending}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Hask casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed"
  ],
  "damageTagsSpell": [
    "O"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "exhaustion",
    "stunned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ],
  "conditionInflictSpell": [
    "charmed",
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}