Small/Medium humanoid, neutral
- Armor Class
- 16
- Hit Points
- 71 (11d8 + 22)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
STR
13
+1
DEX
13
+1
CON
14
+2
INT
18
+4
WIS
14
+2
CHA
11
+0
- Saving Throws
- Con +4, Int +6
- Skills
- Arcana +6, Perception +4, Sleight of hand +3
- Senses
- passive Perception 14
- Languages
- Common plus two other languages
Actions
Multiattack.
The artificer makes two attacks, using Battering Mace or Artillery Strike in any combination.
Battering Mace.
Melee Attack Roll: +6, reach 5 ft. Hit: 14 (3d6 + 4) Bludgeoning damage, and if the target is a Large or smaller creature, it has the Prone condition.
Artillery Strike.
Ranged Attack Roll: +6, range 120 ft. Hit: 22 (4d8 + 4) Force damage.
Spellcasting
Spellcasting.
The artificer casts one of the following spells, using its Tinker's Tools as an Arcane Focus and using Intelligence as the spellcasting ability (spell save DC 14):