Camlash

CreatureVEoRp. 1812014

Huge fiend, chaotic evil

Armor Class
19 (natural armor)
Hit Points
325 (26d12 + 156)
Speed
fly 80 ft., 40 ft.
Challenge
19 (22,000 XP)
STR
26
+8
DEX
15
+2
CON
22
+6
INT
20
+5
WIS
16
+3
CHA
22
+6
Saving Throws
Cha +12, Con +12, Str +14, Wis +9
Damage Resistances
cold; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
truesight 120 ft., passive Perception 13
Languages
Abyssal, telepathy 120 ft.

Traits

Death Throes.

Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of Camlash must make a DC 21 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried.

Magic Resistance.

Camlash has advantage on saving throws against spells and other magical effects.

Spider Aura.

Camlash is surrounded by tiny biting spiders that magically appear and disappear from moment to moment. At the start of each of Camlash's turns, each creature within 10 feet of Camlash takes 10 (3d6) poison damage and must succeed on a DC 21 Constitution saving throw or have the paralyzed condition until the start of Camlash's next turn.

Actions

Multiattack.

Camlash makes one Flaming Whip attack and one Lightning Blade attack. Camlash can replace one of these attacks with Teleport.

Flaming Whip.

Melee Weapon Attack: +15 to hit, reach 30 ft., one target. Hit: 25 (5d6 + 8) fire damage, and if the target is a creature, it must succeed on a DC 21 Strength saving throw or be pulled up to 25 feet toward Camlash.

Lightning Blade.

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage.

Teleport.

Camlash magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space she can see.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "19",
  "hp": {
    "average": 325,
    "formula": "26d12 + 156"
  },
  "cha": 22,
  "con": 22,
  "dex": 15,
  "int": 20,
  "str": 26,
  "wis": 16,
  "name": "Camlash",
  "page": 181,
  "save": {
    "cha": "+12",
    "con": "+12",
    "str": "+14",
    "wis": "+9"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "isNpc": true,
  "speed": {
    "fly": 80,
    "walk": 40
  },
  "trait": [
    {
      "name": "Death Throes",
      "entries": [
        "Camlash explodes when reduced to 0 hit points, and each creature within 30 feet of Camlash must make a {@dc 21} Dexterity saving throw, taking 70 ({@damage 20d6}) fire damage on a failed save or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Camlash has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Spider Aura",
      "entries": [
        "Camlash is surrounded by tiny biting spiders that magically appear and disappear from moment to moment. At the start of each of Camlash's turns, each creature within 10 feet of Camlash takes 10 ({@damage 3d6}) poison damage and must succeed on a {@dc 21} Constitution saving throw or have the {@condition paralyzed} condition until the start of Camlash's next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Camlash makes one Flaming Whip attack and one Lightning Blade attack. Camlash can replace one of these attacks with Teleport."
      ]
    },
    {
      "name": "Flaming Whip",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 30 ft., one target. {@h}25 ({@damage 5d6 + 8}) fire damage, and if the target is a creature, it must succeed on a {@dc 21} Strength saving throw or be pulled up to 25 feet toward Camlash."
      ]
    },
    {
      "name": "Lightning Blade",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) slashing damage plus 13 ({@damage 3d8}) lightning damage."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Camlash magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space she can see."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "VEoR",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Death Burst",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "F",
    "I",
    "L",
    "S"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "paralyzed"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "strength"
  ]
}