Cambion

CreatureMMp. 362014

Medium fiend, lawful NX chaotic evil

Armor Class
19 (scale mail)
Hit Points
82 (11d8 + 33)
Speed
fly 60 ft., 30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
18
+4
CON
16
+3
INT
14
+2
WIS
12
+1
CHA
16
+3
Saving Throws
Cha +6, Con +6, Int +5, Str +7
Skills
Stealth +7, Deception +6, Perception +4, Intimidation +6
Damage Resistances
cold; fire; lightning; poison; bludgeoning, piercing, slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 14
Languages
Abyssal, Common, Infernal

Traits

Fiendish Blessing.

The AC of the cambion includes its Charisma bonus.

Actions

Multiattack.

The cambion makes two melee attacks or uses its Fire Ray twice.

Spear.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Fire Ray.

Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 10 (3d6) fire damage.

Fiendish Charm.

One humanoid the cambion can see within 30 feet of it must succeed on a DC 14 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the cambion's spoken commands. If the target suffers any harm from the cambion or another creature or receives a suicidal command from the cambion, the target can repeat the saving throw, ending the effect on itself on a success. If a target's saving throw is successful, or if the effect ends for it, the creature is immune to the cambion's Fiendish Charm for the next 24 hours.

Spellcasting

Innate Spellcasting.

The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "{@item scale mail|phb}"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 82,
    "formula": "11d8 + 33"
  },
  "cha": 16,
  "con": 16,
  "dex": 18,
  "int": 14,
  "str": 18,
  "wis": 12,
  "name": "Cambion",
  "page": 36,
  "save": {
    "cha": "+6",
    "con": "+6",
    "int": "+5",
    "str": "+7"
  },
  "size": [
    "M"
  ],
  "type": "fiend",
  "skill": {
    "stealth": "+7",
    "deception": "+6",
    "perception": "+4",
    "intimidation": "+6"
  },
  "speed": {
    "fly": 60,
    "walk": 30
  },
  "trait": [
    {
      "name": "Fiendish Blessing",
      "entries": [
        "The AC of the cambion includes its Charisma bonus."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The cambion makes two melee attacks or uses its Fire Ray twice."
      ]
    },
    {
      "name": "Spear",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, or 8 ({@damage 1d8 + 4}) piercing damage if used with two hands to make a melee attack, plus 3 ({@damage 1d6}) fire damage."
      ]
    },
    {
      "name": "Fire Ray",
      "entries": [
        "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}10 ({@damage 3d6}) fire damage."
      ]
    },
    {
      "name": "Fiendish Charm",
      "entries": [
        "One humanoid the cambion can see within 30 feet of it must succeed on a {@dc 14} Wisdom saving throw or be magically {@condition charmed} for 1 day. The {@condition charmed} target obeys the cambion's spoken commands. If the target suffers any harm from the cambion or another creature or receives a suicidal command from the cambion, the target can repeat the saving throw, ending the effect on itself on a success. If a target's saving throw is successful, or if the effect ends for it, the creature is immune to the cambion's Fiendish Charm for the next 24 hours."
      ]
    }
  ],
  "altArt": [
    {
      "name": "Male Demonic Cambion",
      "page": 32,
      "source": "MTF"
    },
    {
      "name": "Female Demonic Cambion",
      "page": 32,
      "source": "MTF"
    }
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    "poison",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MM",
  "passive": 14,
  "variant": [
    {
      "name": "Demonic Cambions",
      "page": 32,
      "type": "variant",
      "source": "MTF",
      "entries": [
        "Few demons consort with mortals, and those with the charm or desire to usually grant their cambion children the Fiendish Charm ability. Cultists of Baphomet and Orcus can also use foul rituals to infuse their master's strength into a young or unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned One's Call.",
        {
          "name": "Horned One's Call",
          "type": "entries",
          "entries": [
            "When the cambion targets only one creature with the attacks of its Multiattack, it can choose one ally it can see within 30 feet. That ally can use its reaction to make one melee attack against a target of its choice."
          ]
        },
        {
          "name": "Spawn of the Grave",
          "type": "entries",
          "entries": [
            "At the end of each of the cambion's turns, each undead of its choice that it can see within 30 feet gains 10 temporary hit points, provided the cambion isn't {@condition incapacitated}.",
            "In addition, this cambion can use its Innate Spellcasting ability to cast {@spell animate dead} three times per day."
          ]
        }
      ]
    },
    {
      "name": "Infernal Cambions",
      "page": 21,
      "type": "variant",
      "source": "MTF",
      "entries": [
        "Some devils grant a unique ability to their spawn that replaces the cambion's Fiendish Charm trait; Zariel and Geryon have a penchant for spawning cambions to serve as war leaders among their followers. The two of them grant the Fury of the Nine ability in place of Fiendish Charm.",
        {
          "name": "Fury of the Nine",
          "type": "entries",
          "entries": [
            "As a bonus action, the cambion chooses another creature that can see or hear it within 120 feet. That creature gains advantage on all attack rolls and saving throws for the next minute or until the cambion uses this ability again."
          ]
        }
      ]
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "_versions": [
    {
      "_mod": {
        "action": {
          "mode": "replaceArr",
          "items": {
            "name": "Horned One's Call",
            "entries": [
              "When the cambion targets only one creature with the attacks of its Multiattack, it can choose one ally it can see within 30 feet. That ally can use its reaction to make one melee attack against a target of its choice."
            ]
          },
          "replace": "Fiendish Charm"
        }
      },
      "name": "Demonic Cambion (Baphomet)",
      "source": "MTF",
      "variant": null
    },
    {
      "_mod": {
        "_": {
          "mode": "addSpells",
          "daily": {
            "3e": [
              "{@spell animate dead}"
            ]
          }
        },
        "action": {
          "mode": "replaceArr",
          "items": {
            "name": "Spawn of the Grave",
            "entries": [
              "At the end of each of the cambion's turns, each undead of its choice that it can see within 30 feet gains 10 temporary hit points, provided the cambion isn't {@condition incapacitated}."
            ]
          },
          "replace": "Fiendish Charm"
        }
      },
      "name": "Demonic Cambion (Orcus)",
      "source": "MTF",
      "variant": null
    },
    {
      "_mod": {
        "action": {
          "mode": "replaceArr",
          "items": {
            "name": "Fury of the Nine",
            "entries": [
              "As a bonus action, the cambion chooses another creature that can see or hear it within 120 feet. That creature gains advantage on all attack rolls and saving throws for the next minute or until the cambion uses this ability again."
            ]
          },
          "replace": "Fiendish Charm"
        }
      },
      "name": "Infernal Cambion",
      "source": "MTF",
      "variant": null
    }
  ],
  "alignment": [
    "L",
    "NX",
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Infernal"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/cambion.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "P"
  ],
  "environment": [
    "urban"
  ],
  "reprintedAs": [
    "Cambion|XMM"
  ],
  "languageTags": [
    "AB",
    "C",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1": [
          "{@spell plane shift} (self only)"
        ],
        "3e": [
          "{@spell alter self}",
          "{@spell command}",
          "{@spell detect magic}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The cambion's spellcasting ability is Charisma (spell save {@dc 14}). The cambion can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "spear|phb"
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "B",
    "P",
    "S"
  ],
  "conditionInflict": [
    "charmed"
  ],
  "referenceSources": [
    "BGDIA",
    "CM",
    "CoA",
    "KftGV",
    "SKT",
    "ToFW"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "wisdom"
  ]
}