Medium dragon, chaotic evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- fly 60 ft., swim 30 ft., 30 ft., burrow 15 ft.
- Challenge
- 2 (450 XP)
STR
14
+2
DEX
10
+0
CON
14
+2
INT
5
-3
WIS
10
+0
CHA
11
+0
- Saving Throws
- Cha +2, Con +4, Dex +2, Wis +2
- Skills
- Stealth +2, Perception +4
- Damage Immunities
- cold
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath 5.
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.