Medium construct, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 45 (6d8 + 18)
- Speed
- 50 ft.
- Challenge
- 2 (450 XP)
- Damage Immunities
- fire; poison
- Condition Immunities
- charmed; exhaustion; paralyzed; petrified; poisoned
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- understands one language of its creator but can't speak
Traits
If the hart moves at least 20 feet straight toward a target and then hits it with an antlers attack on the same turn, the target takes an extra 7 (2d6) fire damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
A creature that touches the hart or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
The hart has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
The hart makes two attacks: one with its antlers and one with its hooves.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) fire damage.