Broom of Animated Attack

CreatureCoSp. 2262014

Small construct, unaligned

Armor Class
15 (natural armor)
Hit Points
17 (5d6)
Speed
fly 50 ft. (hover), 0 ft., canHover true ft.
Challenge
1/4 (50 XP)
STR
10
+0
DEX
17
+3
CON
10
+0
INT
1
-5
WIS
5
-3
CHA
1
-5
Damage Immunities
poison; psychic
Condition Immunities
blinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; poisoned; prone
Senses
blindsight 30 ft. (blind beyond this radius), passive Perception 7

Traits

Constructed Nature.

An animated object doesn't require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility.

The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance.

While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Actions

Multiattack.

The broom makes two melee attacks.

Broomstick.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Reactions

Animated Attack.

If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 17,
    "formula": "5d6"
  },
  "cha": 1,
  "con": 10,
  "dex": 17,
  "int": 1,
  "str": 10,
  "wis": 5,
  "name": "Broom of Animated Attack",
  "page": 226,
  "size": [
    "S"
  ],
  "type": "construct",
  "speed": {
    "fly": {
      "number": 50,
      "condition": "(hover)"
    },
    "walk": 0,
    "canHover": true
  },
  "trait": [
    {
      "name": "Constructed Nature",
      "entries": [
        "An animated object doesn't require air, food, drink, or sleep.",
        "The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone."
      ]
    },
    {
      "name": "Antimagic Susceptibility",
      "entries": [
        "The broom is {@condition incapacitated} while in the area of an {@spell antimagic field}. If targeted by {@spell dispel magic}, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall {@condition unconscious} for 1 minute."
      ]
    },
    {
      "name": "False Appearance",
      "entries": [
        "While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The broom makes two melee attacks."
      ]
    },
    {
      "name": "Broomstick",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "poison",
    "psychic"
  ],
  "senses": [
    "blindsight 30 ft. (blind beyond this radius)"
  ],
  "source": "CoS",
  "passive": 7,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "reaction": [
    {
      "name": "Animated Attack",
      "entries": [
        "If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll."
      ]
    }
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Antimagic Susceptibility",
    "False Appearance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "conditionImmune": [
    "blinded",
    "charmed",
    "deafened",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone"
  ]
}