Bronze Sable

CreatureMOTp. 2102014

Medium construct, unaligned

Armor Class
15 (natural armor)
Hit Points
32 (5d8 + 10)
Speed
30 ft., climb 30 ft.
Challenge
1 (200 XP)
STR
13
+1
DEX
16
+3
CON
15
+2
INT
3
-4
WIS
14
+2
CHA
1
-5
Skills
Stealth +5
Damage Immunities
fire; poison
Condition Immunities
charmed; exhaustion; paralyzed; petrified; poisoned
Senses
darkvision 120 ft., passive Perception 12
Languages
understands one language of its creator but can't speak

Traits

False Appearance.

While the sable remains motionless, it is indistinguishable from a normal statue.

Pack Tactics.

The sable has advantage on an attack roll against a creature if at least one of the sable's allies is within 5 feet of the creature and the ally isn't incapacitated.

Surprise Attack.

If the sable surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.

Actions

Multiattack.

The sable makes two bite attacks.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 32,
    "formula": "5d8 + 10"
  },
  "cha": 1,
  "con": 15,
  "dex": 16,
  "int": 3,
  "str": 13,
  "wis": 14,
  "name": "Bronze Sable",
  "page": 210,
  "size": [
    "M"
  ],
  "type": "construct",
  "skill": {
    "stealth": "+5"
  },
  "speed": {
    "walk": 30,
    "climb": 30
  },
  "trait": [
    {
      "name": "False Appearance",
      "entries": [
        "While the sable remains motionless, it is indistinguishable from a normal statue."
      ]
    },
    {
      "name": "Pack Tactics",
      "entries": [
        "The sable has advantage on an attack roll against a creature if at least one of the sable's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}."
      ]
    },
    {
      "name": "Surprise Attack",
      "entries": [
        "If the sable surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 ({@damage 3d6}) damage from the attack."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The sable makes two bite attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MOT",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands one language of its creator but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "False Appearance",
    "Pack Tactics"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "paralyzed",
    "petrified",
    "poisoned"
  ]
}