Medium construct, unaligned
- Armor Class
- 15 (natural armor)
- Hit Points
- 32 (5d8 + 10)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 1 (200 XP)
STR
13
+1
DEX
16
+3
CON
15
+2
INT
3
-4
WIS
14
+2
CHA
1
-5
- Skills
- Stealth +5
- Damage Immunities
- fire; poison
- Condition Immunities
- charmed; exhaustion; paralyzed; petrified; poisoned
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- understands one language of its creator but can't speak
Traits
False Appearance.
While the sable remains motionless, it is indistinguishable from a normal statue.
Pack Tactics.
The sable has advantage on an attack roll against a creature if at least one of the sable's allies is within 5 feet of the creature and the ally isn't incapacitated.
Surprise Attack.
If the sable surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.
Actions
Multiattack.
The sable makes two bite attacks.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.